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-rw-r--r--src/game/Spell.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 15cee611db0..378bd06aa95 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2125,8 +2125,11 @@ void Spell::cancel()
if(m_spellState == SPELL_STATE_FINISHED)
return;
+ uint32 oldState = m_spellState;
+ m_spellState = SPELL_STATE_FINISHED;
+
m_autoRepeat = false;
- switch (m_spellState)
+ switch (oldState)
{
case SPELL_STATE_PREPARING:
case SPELL_STATE_DELAYED:
@@ -2158,10 +2161,13 @@ void Spell::cancel()
} break;
}
- finish(false);
-
m_caster->RemoveDynObject(m_spellInfo->Id);
m_caster->RemoveGameObject(m_spellInfo->Id,true);
+
+ //set state back so finish will be processed
+ m_spellState = oldState;
+
+ finish(false);
}
void Spell::cast(bool skipCheck)