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-rw-r--r--src/game/Spell.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 49a70082c35..a5052dbf07b 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -650,7 +650,7 @@ void Spell::FillTargetMap()
/*if(m_caster->GetTypeId() == TYPEID_PLAYER)
{
Player *me = (Player*)m_caster;
- for (std::list<Unit*>::const_iterator itr = tmpUnitMap.begin(); itr != tmpUnitMap.end(); itr++)
+ for (std::list<Unit*>::const_iterator itr = tmpUnitMap.begin(); itr != tmpUnitMap.end(); ++itr)
{
Unit *owner = (*itr)->GetOwner();
Unit *u = owner ? owner : (*itr);
@@ -4584,7 +4584,7 @@ uint8 Spell::CheckCasterAuras() const
{
//Checking auras is needed now, because you are prevented by some state but the spell grants immunity.
Unit::AuraMap const& auras = m_caster->GetAuras();
- for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); itr++)
+ for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
if(itr->second)
{