diff options
Diffstat (limited to 'src/game/Spell.cpp')
| -rw-r--r-- | src/game/Spell.cpp | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 99d568ee09a..f2dfb8715b7 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -757,8 +757,16 @@ void Spell::prepareDataForTriggerSystem(AuraEffect * triggeredByAura) default: if (IsPositiveSpell(m_spellInfo->Id)) // Check for positive spell { - m_procAttacker = PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL; - m_procVictim = PROC_FLAG_TAKEN_POSITIVE_SPELL; + if(m_customAttr & SPELL_ATTR_CU_DIRECT_DAMAGE) + { + m_procAttacker = PROC_FLAG_SUCCESSFUL_HEALING_SPELL; + m_procVictim = PROC_FLAG_TAKEN_HEALING_SPELL; + } + else + { + m_procAttacker = PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL; + m_procVictim = PROC_FLAG_TAKEN_POSITIVE_SPELL; + } } else if (m_spellInfo->AttributesEx2 & SPELL_ATTR_EX2_AUTOREPEAT_FLAG) // Wands auto attack { @@ -767,10 +775,17 @@ void Spell::prepareDataForTriggerSystem(AuraEffect * triggeredByAura) } else // Negative spell { - m_procAttacker = PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT; - m_procVictim = PROC_FLAG_TAKEN_NEGATIVE_SPELL_HIT; + if(m_customAttr & SPELL_ATTR_CU_DIRECT_DAMAGE) + { + m_procAttacker = PROC_FLAG_SUCCESSFUL_DAMAGING_SPELL_HIT; + m_procVictim = PROC_FLAG_TAKEN_DAMAGING_SPELL_HIT; + } + else + { + m_procAttacker = PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT; + m_procVictim = PROC_FLAG_TAKEN_NEGATIVE_SPELL_HIT; + } } - break; } m_procEx= PROC_EX_NONE; |
