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-rw-r--r--src/game/Spell.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 083bb338371..99017742e2f 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -458,7 +458,7 @@ class Spell
bool IsDeletable() const { return !m_referencedFromCurrentSpell && !m_executedCurrently; }
void SetReferencedFromCurrent(bool yes) { m_referencedFromCurrentSpell = yes; }
bool IsInterruptable() const { return !m_executedCurrently; }
- void SetExecutedCurrently(bool yes) { m_executedCurrently = yes; }
+ void SetExecutedCurrently(bool yes) {m_executedCurrently = yes;}
uint64 GetDelayStart() const { return m_delayStart; }
void SetDelayStart(uint64 m_time) { m_delayStart = m_time; }
uint64 GetDelayMoment() const { return m_delayMoment; }
@@ -552,7 +552,9 @@ class Spell
//******************************************
uint32 m_procAttacker; // Attacker trigger flags
uint32 m_procVictim; // Victim trigger flags
- void prepareDataForTriggerSystem();
+ uint32 m_procEx;
+ bool m_canTrigger;
+ void prepareDataForTriggerSystem(AuraEffect * triggeredByAura);
//*****************************************
// Spell target subsystem