diff options
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index a7daf94cf22..7c52a4e8bb3 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -354,7 +354,7 @@ class Spell Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID = 0, Spell** triggeringContainer = NULL, bool skipCheck = false ); ~Spell(); - void prepare(SpellCastTargets const* targets, Aura* triggeredByAura = NULL); + void prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura = NULL); void cancel(); void update(uint32 difftime); void cast(bool skipCheck = false); @@ -461,8 +461,6 @@ class Spell void UpdatePointers(); // must be used at call Spell code after time delay (non triggered spell cast/update spell call/etc) - bool IsAffectedByAura(Aura *aura); - bool CheckTargetCreatureType(Unit* target) const; void AddTriggeredSpell(SpellEntry const* spell) { m_TriggerSpells.push_back(spell); } |