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-rw-r--r--src/game/SpellAuras.cpp352
1 files changed, 127 insertions, 225 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 6f485561639..661fac9befe 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -116,7 +116,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
&Aura::HandleAuraModPacifyAndSilence, // 60 SPELL_AURA_MOD_PACIFY_SILENCE
&Aura::HandleAuraModScale, // 61 SPELL_AURA_MOD_SCALE
- &Aura::HandleNULL, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL
+ &Aura::HandlePeriodicHealthFunnel, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL
&Aura::HandleUnused, // 63 SPELL_AURA_PERIODIC_MANA_FUNNEL obsolete?
&Aura::HandlePeriodicManaLeech, // 64 SPELL_AURA_PERIODIC_MANA_LEECH
&Aura::HandleModCastingSpeed, // 65 SPELL_AURA_MOD_CASTING_SPEED
@@ -421,14 +421,19 @@ m_updated(false), m_isRemovedOnShapeLost(true), m_in_use(false)
m_duration = m_maxduration;
- if(modOwner)
- modOwner->ApplySpellMod(GetId(), SPELLMOD_ACTIVATION_TIME, m_periodicTimer);
-
sLog.outDebug("Aura: construct Spellid : %u, Aura : %u Duration : %d Target : %d Damage : %d", m_spellProto->Id, m_spellProto->EffectApplyAuraName[eff], m_maxduration, m_spellProto->EffectImplicitTargetA[eff],damage);
m_effIndex = eff;
SetModifier(AuraType(m_spellProto->EffectApplyAuraName[eff]), damage, m_spellProto->EffectAmplitude[eff], m_spellProto->EffectMiscValue[eff]);
+ // Apply periodic time mod
+ if(modOwner && m_modifier.periodictime)
+ modOwner->ApplySpellMod(GetId(), SPELLMOD_ACTIVATION_TIME, m_modifier.periodictime);
+
+ // Start periodic on next tick or at aura apply
+ if (!(m_spellProto->AttributesEx5 & SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY))
+ m_periodicTimer += m_modifier.periodictime;
+
m_isDeathPersist = IsDeathPersistentSpell(m_spellProto);
m_procCharges = m_spellProto->procCharges;
@@ -597,18 +602,8 @@ void Aura::Update(uint32 diff)
if(m_isPeriodic && (m_duration >= 0 || m_isPassive || m_permanent))
{
m_periodicTimer -= diff;
- if(m_periodicTimer <= 0) // tick also at m_periodicTimer==0 to prevent lost last tick in case max m_duration == (max m_periodicTimer)*N
- {
- if( m_modifier.m_auraname == SPELL_AURA_MOD_REGEN ||
- m_modifier.m_auraname == SPELL_AURA_MOD_POWER_REGEN ||
- // Cannibalize, eating items and other spells
- m_modifier.m_auraname == SPELL_AURA_OBS_MOD_HEALTH ||
- // Eating items and other spells
- m_modifier.m_auraname == SPELL_AURA_OBS_MOD_MANA )
- {
- ApplyModifier(true);
- return;
- }
+ if(m_periodicTimer <= 0) // tick also at m_periodicTimer==0 to prevent lost last tick in case max m_duration == (max m_periodicTimer)*N
+ {
// update before applying (aura can be removed in TriggerSpell or PeriodicTick calls)
m_periodicTimer += m_modifier.periodictime;
@@ -809,19 +804,6 @@ void Aura::_AddAura()
}
}
}
- // not call total regen auras at adding
- switch (m_modifier.m_auraname)
- {
- case SPELL_AURA_OBS_MOD_HEALTH:
- case SPELL_AURA_OBS_MOD_MANA:
- m_periodicTimer = m_modifier.periodictime;
- break;
- case SPELL_AURA_MOD_REGEN:
- case SPELL_AURA_MOD_POWER_REGEN:
- case SPELL_AURA_MOD_MANA_REGEN_FROM_STAT:
- m_periodicTimer = 5000;
- break;
- }
Unit* caster = GetCaster();
@@ -845,6 +827,10 @@ void Aura::_AddAura()
//*****************************************************
if (!secondaura)
{
+ // Sitdown on apply aura req seated
+ if (m_spellProto->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED && !m_target->IsSitState())
+ m_target->SetStandState(PLAYER_STATE_SIT);
+
// register aura diminishing on apply
if (getDiminishGroup() != DIMINISHING_NONE )
m_target->ApplyDiminishingAura(getDiminishGroup(),true);
@@ -2308,54 +2294,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
}
}
-void Aura::HandleAuraPeriodicDummy(bool apply, bool Real)
-{
- // spells required only Real aura add/remove
- if(!Real)
- return;
-
- Unit* caster = GetCaster();
-
- SpellEntry const*spell = GetSpellProto();
- switch( spell->SpellFamilyName)
- {
- case SPELLFAMILY_ROGUE:
- {
- // Master of Subtlety
- if (spell->Id==31666 && !apply && Real)
- {
- m_target->RemoveAurasDueToSpell(31665);
- break;
- }
- break;
- }
- case SPELLFAMILY_HUNTER:
- {
- // Aspect of the Viper
- if (spell->SpellFamilyFlags&0x0004000000000000LL)
- {
- // Update regen on remove
- if (!apply && m_target->GetTypeId() == TYPEID_PLAYER)
- ((Player*)m_target)->UpdateManaRegen();
- break;
- }
- // Explosive Shot
- if (spell->SpellFamilyFlags & 0x8000000000000000LL)
- {
- if (apply && caster)
- {
- int32 damage = m_modifier.m_amount + caster->GetTotalAttackPowerValue(RANGED_ATTACK) * 8 / 100;
- caster->CastCustomSpell(m_target, 53352, &damage, 0, 0, true, 0, this);
- }
- break;
- }
- break;
- }
- }
-
- m_isPeriodic = apply;
-}
-
void Aura::HandleAuraMounted(bool apply, bool Real)
{
// only at real add/remove aura
@@ -3948,33 +3886,71 @@ void Aura::HandleAuraModStalked(bool apply, bool Real)
void Aura::HandlePeriodicTriggerSpell(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
m_isPeriodic = apply;
}
void Aura::HandlePeriodicTriggerSpellWithValue(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
m_isPeriodic = apply;
}
void Aura::HandlePeriodicEnergize(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
+ if (!Real)
+ return;
m_isPeriodic = apply;
+
+ // Replenishment (0.25% from max)
+ // Infinite Replenishment
+ if (GetId() == 57669 ||
+ GetId() == 61782)
+ m_modifier.m_amount = m_target->GetMaxPower(POWER_MANA) * 25 / 10000;
}
-void Aura::HandlePeriodicHeal(bool apply, bool Real)
+void Aura::HandleAuraPowerBurn(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
+ m_isPeriodic = apply;
+}
+
+void Aura::HandleAuraPeriodicDummy(bool apply, bool Real)
+{
+ // spells required only Real aura add/remove
+ if(!Real)
+ return;
+
+ // For prevent double apply bonuses
+ bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading());
+
+ Unit* caster = GetCaster();
+
+ SpellEntry const*spell = GetSpellProto();
+ switch( spell->SpellFamilyName)
+ {
+ case SPELLFAMILY_ROGUE:
+ {
+ // Master of Subtlety
+ if (spell->Id==31666 && !apply)
+ {
+ m_target->RemoveAurasDueToSpell(31665);
+ break;
+ }
+ break;
+ }
+ case SPELLFAMILY_HUNTER:
+ {
+ // Explosive Shot
+ if (apply && !loading && caster)
+ m_modifier.m_amount +=caster->GetTotalAttackPowerValue(RANGED_ATTACK) * 8 / 100;
+ break;
+ }
+ }
+
+ m_isPeriodic = apply;
+}
+void Aura::HandlePeriodicHeal(bool apply, bool Real)
+{
m_isPeriodic = apply;
// For prevent double apply bonuses
@@ -4018,18 +3994,17 @@ void Aura::HandlePeriodicDamage(bool apply, bool Real)
if(!Real)
return;
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
m_isPeriodic = apply;
// For prevent double apply bonuses
bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading());
- Unit *caster = GetCaster();
-
// Custom damage calculation after
- if (!apply || loading || !caster)
+ if (!apply || loading)
+ return;
+
+ Unit *caster = GetCaster();
+ if (!caster)
return;
switch (m_spellProto->SpellFamilyName)
@@ -4204,25 +4179,21 @@ void Aura::HandlePeriodicDamage(bool apply, bool Real)
void Aura::HandlePeriodicDamagePCT(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
m_isPeriodic = apply;
}
void Aura::HandlePeriodicLeech(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
m_isPeriodic = apply;
}
void Aura::HandlePeriodicManaLeech(bool apply, bool Real)
{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
+ m_isPeriodic = apply;
+}
+void Aura::HandlePeriodicHealthFunnel(bool apply, bool Real)
+{
m_isPeriodic = apply;
}
@@ -4467,117 +4438,47 @@ void Aura::HandleAuraModResistenceOfStatPercent(bool /*apply*/, bool Real)
/********************************/
void Aura::HandleAuraModTotalHealthPercentRegen(bool apply, bool Real)
{
- /*
- Need additional checking for auras who reduce or increase healing, magic effect like Dumpen Magic,
- so this aura not fully working.
- */
- if(apply)
- {
- if(!m_target->isAlive())
- return;
-
- if((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !m_target->IsSitState())
- m_target->SetStandState(PLAYER_STATE_SIT);
-
- if(m_periodicTimer <= 0)
- {
- m_periodicTimer += m_modifier.periodictime;
-
- if(m_target->GetHealth() < m_target->GetMaxHealth())
- {
- // PeriodicTick can cast triggered spells with stats changes
- PeriodicTick();
- }
- }
- }
-
m_isPeriodic = apply;
}
void Aura::HandleAuraModTotalManaPercentRegen(bool apply, bool Real)
{
- if((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && apply && !m_target->IsSitState())
- m_target->SetStandState(PLAYER_STATE_SIT);
- if(apply)
- {
- if(m_modifier.periodictime == 0)
- m_modifier.periodictime = 1000;
- if(m_periodicTimer <= 0 && m_target->getPowerType() == POWER_MANA)
- {
- m_periodicTimer += m_modifier.periodictime;
-
- if(m_target->GetPower(POWER_MANA) < m_target->GetMaxPower(POWER_MANA))
- {
- // PeriodicTick can cast triggered spells with stats changes
- PeriodicTick();
- }
- }
- }
+ if(m_modifier.periodictime == 0)
+ m_modifier.periodictime = 1000;
+ m_periodicTimer = m_modifier.periodictime;
m_isPeriodic = apply;
}
void Aura::HandleModRegen(bool apply, bool Real) // eating
{
- if(apply)
- {
- if(!m_target->isAlive())
- return;
-
- if ((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !m_target->IsSitState())
- m_target->SetStandState(PLAYER_STATE_SIT);
-
- if(m_periodicTimer <= 0)
- {
- m_periodicTimer += 5000;
- int32 gain = m_target->ModifyHealth(m_modifier.m_amount);
- Unit *caster = GetCaster();
- if (caster)
- {
- SpellEntry const *spellProto = GetSpellProto();
- if (spellProto)
- m_target->getHostilRefManager().threatAssist(caster, float(gain) * 0.5f, spellProto);
- }
- }
- }
+ if(m_modifier.periodictime == 0)
+ m_modifier.periodictime = 5000;
+ m_periodicTimer = 5000;
m_isPeriodic = apply;
}
void Aura::HandleModPowerRegen(bool apply, bool Real) // drinking
{
- if ((GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && apply && !m_target->IsSitState())
- m_target->SetStandState(PLAYER_STATE_SIT);
+ if (!Real)
+ return;
- if(apply && m_periodicTimer <= 0)
+ Powers pt = m_target->getPowerType();
+ if(m_modifier.periodictime == 0)
{
- m_periodicTimer += 2000;
+ if (pt == POWER_RAGE)
+ m_modifier.periodictime = 1000;
+ else
+ m_modifier.periodictime = 2000;
+ }
- Powers pt = m_target->getPowerType();
- if(int32(pt) != m_modifier.m_miscvalue)
- return;
+ m_periodicTimer = 5000;
- if ( GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED )
- {
- // eating anim
- m_target->HandleEmoteCommand(EMOTE_ONESHOT_EAT);
- }
- else if( GetId() == 20577 )
- {
- // cannibalize anim
- m_target->HandleEmoteCommand(EMOTE_STATE_CANNIBALIZE);
- }
+ if (m_target->GetTypeId() == TYPEID_PLAYER && m_modifier.m_miscvalue == POWER_MANA)
+ ((Player*)m_target)->UpdateManaRegen();
- // Warrior talent, gain 1 rage every 3 seconds while in combat
- if(pt == POWER_RAGE && m_target->isInCombat())
- {
- m_target->ModifyPower(pt, m_modifier.m_amount*10/17);
- m_periodicTimer += 1000;
- }
- }
m_isPeriodic = apply;
- if (Real && m_target->GetTypeId() == TYPEID_PLAYER && m_modifier.m_miscvalue == POWER_MANA)
- ((Player*)m_target)->UpdateManaRegen();
}
void Aura::HandleModPowerRegenPCT(bool /*apply*/, bool Real)
@@ -5481,14 +5382,6 @@ void Aura::CleanupTriggeredSpells()
m_target->RemoveAurasDueToSpell(tSpellId);
}
-void Aura::HandleAuraPowerBurn(bool apply, bool Real)
-{
- if (m_periodicTimer <= 0)
- m_periodicTimer += m_modifier.periodictime;
-
- m_isPeriodic = apply;
-}
-
void Aura::HandleSchoolAbsorb(bool apply, bool Real)
{
if(!Real)
@@ -5687,6 +5580,7 @@ void Aura::PeriodicTick()
break;
}
case SPELL_AURA_PERIODIC_LEECH:
+ case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
{
Unit *pCaster = GetCaster();
if(!pCaster)
@@ -5699,7 +5593,7 @@ void Aura::PeriodicTick()
pCaster->SpellHitResult(m_target,GetSpellProto(),false)!=SPELL_MISS_NONE)
return;
- // Check for immune (not use charges)
+ // Check for immune
if(m_target->IsImmunedToDamage(GetSpellSchoolMask(GetSpellProto())))
return;
@@ -6096,6 +5990,35 @@ void Aura::PeriodicTick()
pCaster->DealSpellDamage(&damageInfo, true);
break;
}
+ case SPELL_AURA_MOD_REGEN:
+ {
+ int32 gain = m_target->ModifyHealth(m_modifier.m_amount);
+ if (Unit *caster = GetCaster())
+ m_target->getHostilRefManager().threatAssist(caster, float(gain) * 0.5f, GetSpellProto());
+ break;
+ }
+ case SPELL_AURA_MOD_POWER_REGEN:
+ {
+ Powers pt = m_target->getPowerType();
+ if(int32(pt) != m_modifier.m_miscvalue)
+ return;
+
+ if ( GetSpellProto()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED )
+ {
+ // eating anim
+ m_target->HandleEmoteCommand(EMOTE_ONESHOT_EAT);
+ }
+ else if( GetId() == 20577 )
+ {
+ // cannibalize anim
+ m_target->HandleEmoteCommand(EMOTE_STATE_CANNIBALIZE);
+ }
+
+ // Warrior talent, gain 1 rage every 3 seconds while in combat
+ if(pt == POWER_RAGE && m_target->isInCombat())
+ m_target->ModifyPower(pt, m_modifier.m_amount*10/17);
+ break;
+ }
// Here tick dummy auras
case SPELL_AURA_PERIODIC_DUMMY:
{
@@ -6222,29 +6145,6 @@ void Aura::PeriodicDummyTick()
// case 33208: break;
// // Gossip NPC Periodic - Despawn
// case 33209: break;
-
- // TODO: now its not periodic dummy - need move out from here
- // Aspect of the Viper
- case 34074:
- {
- if (m_target->GetTypeId() != TYPEID_PLAYER)
- return;
- // Should be manauser
- if (m_target->getPowerType()!=POWER_MANA)
- return;
- if (!caster)
- return;
- // Regen amount is max (100% from spell) on 21% or less mana and min on 92.5% or greater mana (20% from spell)
- int mana = m_target->GetPower(POWER_MANA);
- int max_mana = m_target->GetMaxPower(POWER_MANA);
- int32 base_regen = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_currentBasePoints, m_target);
- float regen_pct = 1.20f - 1.1f * mana / max_mana;
- if (regen_pct > 1.0f) regen_pct = 1.0f;
- else if (regen_pct < 0.2f) regen_pct = 0.2f;
- m_modifier.m_amount = int32 (base_regen * regen_pct);
- ((Player*)m_target)->UpdateManaRegen();
- return;
- }
// // Steal Weapon
// case 36207: break;
// // Simon Game START timer, (DND)
@@ -6470,11 +6370,13 @@ void Aura::PeriodicDummyTick()
{
if (!caster)
return;
- // Skip 0 tick
+ int32 damage = m_modifier.m_amount;
+ // Full damage to target at 0 tick
if (m_duration > m_modifier.periodictime)
+ {
+ caster->CastCustomSpell(m_target, 53352, &damage, 0, 0, true, 0, this);
return;
- int32 damage = caster->CalculateSpellDamage(spell, GetEffIndex(), GetBasePoints(), m_target);
- damage+=caster->GetTotalAttackPowerValue(RANGED_ATTACK) * 8 / 100;
+ }
damage/=4;
caster->CastCustomSpell(m_target, 56298, &damage, 0, 0, true, 0, this);
return;