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-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 6dec2b1b041..2ebf5b0002d 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -5872,7 +5872,7 @@ void AuraEffect::HandleSchoolAbsorb(bool apply, bool Real, bool changeAmount)
break;
case SPELLFAMILY_PALADIN:
// Sacred Shield
- if (m_spellInfo->SpellFamilyFlags[1] & 0x80000)
+ if (m_spellProto->SpellFamilyFlags[1] & 0x80000)
{
// 0.75 from sp bonus
DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.75f;