aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellAuras.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 676c551d274..1828a3ec37f 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -117,7 +117,7 @@ void AuraApplication::_Remove()
}
}
-bool AuraApplication::_CheckPositive(Unit * caster) const
+bool AuraApplication::_CheckPositive(Unit * /*caster*/) const
{
// Aura is positive when it is casted by friend and at least one aura is positive
// or when it is casted by enemy and at least one aura is negative
@@ -527,7 +527,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
// targets have to be registered and not have effect applied yet to use this function
void Aura::_ApplyEffectForTargets(uint8 effIndex)
{
- Unit * caster = GetCaster();
+ //Unit * caster = GetCaster();
// prepare list of aura targets
UnitList targetList;
for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter)
@@ -711,7 +711,7 @@ bool Aura::DropCharge()
return false;
}
-void Aura::SetStackAmount(uint8 stackAmount, bool applied)
+void Aura::SetStackAmount(uint8 stackAmount, bool /*applied*/)
{
if (stackAmount != m_stackAmount)
{
@@ -1618,7 +1618,7 @@ void DynObjAura::Remove(AuraRemoveMode removeMode)
_Remove(removeMode);
}
-void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
+void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * /*caster*/)
{
Unit * dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
float radius = GetDynobjOwner()->GetRadius();