diff options
Diffstat (limited to 'src/game/SpellAuras.cpp')
| -rw-r--r-- | src/game/SpellAuras.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index f7643747a21..8a43ba5bebf 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -5788,12 +5788,13 @@ void AuraEffect::PeriodicTick() SpellEntry const* spellProto = GetSpellProto(); // Set trigger flag - uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC;// | PROC_FLAG_SUCCESSFUL_HARMFUL_SPELL_HIT; - uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC;// | PROC_FLAG_TAKEN_HARMFUL_SPELL_HIT; + uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC; + uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC; + uint32 procEx = PROC_EX_INTERNAL_DOT | PROC_EX_NORMAL_HIT; pdamage = (pdamage <= absorb+resist) ? 0 : (pdamage-absorb-resist); if (pdamage) procVictim|=PROC_FLAG_TAKEN_ANY_DAMAGE; - pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, PROC_EX_NORMAL_HIT, pdamage, BASE_ATTACK, spellProto); + pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, procEx, pdamage, BASE_ATTACK, spellProto); pCaster->DealDamage(target, pdamage, &cleanDamage, DOT, GetSpellSchoolMask(spellProto), spellProto, true); break; @@ -5853,12 +5854,13 @@ void AuraEffect::PeriodicTick() int32 stackAmount = GetParentAura()->GetStackAmount(); // Set trigger flag - uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC;// | PROC_FLAG_SUCCESSFUL_HARMFUL_SPELL_HIT; - uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC;// | PROC_FLAG_TAKEN_HARMFUL_SPELL_HIT; + uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC; + uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC; + uint32 procEx = PROC_EX_INTERNAL_DOT | PROC_EX_NORMAL_HIT; pdamage = (pdamage <= absorb+resist) ? 0 : (pdamage-absorb-resist); if (pdamage) procVictim|=PROC_FLAG_TAKEN_ANY_DAMAGE; - pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, PROC_EX_NORMAL_HIT, pdamage, BASE_ATTACK, spellProto); + pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, procEx, pdamage, BASE_ATTACK, spellProto); int32 new_damage = pCaster->DealDamage(target, pdamage, &cleanDamage, DOT, GetSpellSchoolMask(spellProto), spellProto, false); if (!target->isAlive() && pCaster->IsNonMeleeSpellCasted(false)) @@ -5964,11 +5966,12 @@ void AuraEffect::PeriodicTick() } } - /*uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC;// | PROC_FLAG_SUCCESSFUL_HEAL; - uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC; //| PROC_FLAG_TAKEN_HEAL; + uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC; + uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC; + uint32 procEx = PROC_EX_INTERNAL_HOT | PROC_EX_NORMAL_HIT; // ignore item heals if(procSpell && !haveCastItem) - pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, PROC_EX_NORMAL_HIT, pdamage, BASE_ATTACK, spellProto);*/ + pCaster->ProcDamageAndSpell(target, procAttacker, procVictim, procEx, pdamage, BASE_ATTACK, spellProto); break; } case SPELL_AURA_PERIODIC_MANA_LEECH: @@ -6182,9 +6185,9 @@ void AuraEffect::PeriodicTick() pCaster->SendSpellNonMeleeDamageLog(&damageInfo); // Set trigger flag - uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC;// | PROC_FLAG_SUCCESSFUL_HARMFUL_SPELL_HIT; - uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC;// | PROC_FLAG_TAKEN_HARMFUL_SPELL_HIT; - uint32 procEx = createProcExtendMask(&damageInfo, SPELL_MISS_NONE); + uint32 procAttacker = PROC_FLAG_ON_DO_PERIODIC; + uint32 procVictim = PROC_FLAG_ON_TAKE_PERIODIC; + uint32 procEx = createProcExtendMask(&damageInfo, SPELL_MISS_NONE) | PROC_EX_INTERNAL_DOT; if (damageInfo.damage) procVictim|=PROC_FLAG_TAKEN_ANY_DAMAGE; |
