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-rw-r--r--src/game/SpellAuras.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index cab3c84abe2..98f49ed127d 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -5961,9 +5961,6 @@ void Aura::PeriodicTick()
if(!m_target->isAlive() || m_target->getPowerType() != powerType)
return;
- if(m_duration ==-1 && m_target->GetPower(powerType)==m_target->GetMaxPower(powerType))
- return;
-
// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
if (powerType == POWER_MANA && m_target->GetTypeId() == TYPEID_PLAYER)
pdamage -= ((Player*)m_target)->GetSpellCritDamageReduction(pdamage);