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-rw-r--r--src/game/SpellEffects.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 12008b94ddb..29d06ba4d20 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5746,7 +5746,20 @@ void Spell::EffectAddExtraAttacks(uint32 /*i*/)
if( unitTarget->m_extraAttacks )
return;
+ Unit *victim = unitTarget->getVictim();
+
+ // attack prevented
+ // fixme, some attacks may not target current victim, this is right now not handled
+ if (!victim || !unitTarget->IsWithinMeleeRange(victim) || !unitTarget->HasInArc( 2*M_PI/3, victim ))
+ return;
+
+ // Only for proc/log informations
unitTarget->m_extraAttacks = damage;
+ // Need to send log before attack is made
+ SendLogExecute();
+ m_needSpellLog = false;
+
+ unitTarget->AttackerStateUpdate(victim, BASE_ATTACK, true);
}
void Spell::EffectParry(uint32 /*i*/)