diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 30997ae50b7..86339274962 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3289,14 +3289,14 @@ void Spell::SendLoot(uint64 guid, LootType loottype) gameObjTarget->TriggeringLinkedGameObject(trapEntry,m_caster); return; - case GAMEOBJECT_TYPE_GOOBER: - // goober_scripts can be triggered if the player don't have the quest + case GAMEOBJECT_TYPE_GOOBER: + // goober_scripts can be triggered if the player don't have the quest if (gameObjTarget->GetGOInfo()->goober.eventId) - { - sLog.outDebug("Goober ScriptStart id %u for GO %u",gameObjTarget->GetGOInfo()->goober.eventId,gameObjTarget->GetDBTableGUIDLow()); - player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->goober.eventId, player, gameObjTarget); - gameObjTarget->EventInform(gameObjTarget->GetGOInfo()->goober.eventId); - } + { + sLog.outDebug("Goober ScriptStart id %u for GO %u",gameObjTarget->GetGOInfo()->goober.eventId,gameObjTarget->GetDBTableGUIDLow()); + player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->goober.eventId, player, gameObjTarget); + gameObjTarget->EventInform(gameObjTarget->GetGOInfo()->goober.eventId); + } gameObjTarget->Use(m_caster); return; |
