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-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4824b260334..39eb470bc9c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2014,10 +2014,11 @@ void Spell::EffectForceCast(uint32 i)
{
switch(m_spellInfo->Id)
{
+ // 52463 also use custom damage and the summon veh spell use that damamge and cast mount aura?
case 52588: unitTarget->RemoveAura(damage); break;
}
}
- else
+ else // this was for 52463, need further study
{
unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;