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-rw-r--r--src/game/SpellEffects.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index e750f4fc7b0..f8821cc8217 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3280,6 +3280,9 @@ void Spell::EffectSummonType(uint32 i)
switch(properties->Category)
{
default:
+ if (properties->Flags & 512)
+ SummonGuardian(entry, properties);
+ break;
switch(properties->Type)
{
case SUMMON_TYPE_PET:
@@ -3363,7 +3366,7 @@ void Spell::EffectSummonType(uint32 i)
TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
TempSummon * summon = m_originalCaster->SummonCreature(entry,px,py,pz,m_caster->GetOrientation(),summonType,duration);
- summon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_originalCaster->GetGUID());
+ summon->SetUInt64Value(UNIT_FIELD_SUMONEDBY, m_originalCaster->GetGUID());
if (properties->Category == SUMMON_CATEGORY_ALLY)
summon->setFaction(m_originalCaster->getFaction());
}
@@ -4556,6 +4559,15 @@ void Spell::EffectScriptEffect(uint32 effIndex)
{
switch(m_spellInfo->Id)
{
+ case 45204: // Clone Me!
+ case 41055: // Copy Weapon
+ case 45206: // Copy Off-hand Weapon
+ unitTarget->CastSpell(m_caster, damage, false);
+ break;
+ case 45205: // Copy Offhand Weapon
+ case 41054: // Copy Weapon
+ m_caster->CastSpell(unitTarget, damage, false);
+ break;
// Despawn Horse
case 52267:
{
@@ -6695,6 +6707,8 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties
((Guardian*)summon)->InitStatsForLevel(level);
summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
+ if(summon->HasSummonMask(SUMMON_MASK_MINION) && m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION)
+ ((Minion*)summon)->SetFollowAngle(m_caster->GetAngle(summon));
summon->AI()->EnterEvadeMode();
}