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-rw-r--r--src/game/SpellEffects.cpp54
1 files changed, 3 insertions, 51 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 8630f14baaa..b787843a224 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2483,57 +2483,9 @@ void Spell::EffectPowerDrain(uint32 i)
void Spell::EffectSendEvent(uint32 EffectIndex)
{
- /* we do not drop a flag by sendevent system, OBSOLETE CODE:
- this code caused crashes
- if (m_caster->GetTypeId() == TYPEID_PLAYER && ((Player*)m_caster)->InBattleGround())
- {
- BattleGround* bg = ((Player *)m_caster)->GetBattleGround();
- if(bg && bg->GetStatus() == STATUS_IN_PROGRESS)
- {
- switch(m_spellInfo->Id)
- {
- case 23333: // Pickup Horde Flag
- /*do not uncomment
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
- sLog.outDebug("Send Event Horde Flag Picked Up");
- break;
- case 23334: // Drop Horde Flag
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerDroppedFlag((Player*)m_caster);
- sLog.outDebug("Drop Horde Flag");
- break;
- case 23335: // Pickup Alliance Flag
- /*do not uncomment - it will cause crash, because of null targetobject!
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
- sLog.outDebug("Send Event Alliance Flag Picked Up");
- break;
- case 23336: // Drop Alliance Flag
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerDroppedFlag((Player*)m_caster);
- sLog.outDebug("Drop Alliance Flag");
- break;
- case 23385: // Alliance Flag Returns
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
- sLog.outDebug("Alliance Flag Returned");
- break;
- case 23386: // Horde Flag Returns
- if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
- sLog.outDebug("Horde Flag Returned");
- break;
- case 34976:
- if(bg->GetTypeID()==BATTLEGROUND_EY)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
- break;
- default:
- sLog.outDebug("Unknown spellid %u in BG event", m_spellInfo->Id);
- break;
- }
- }
- }*/
+ /*
+ we do not handle a flag dropping or clicking on flag in battleground by sendevent system
+ */
sLog.outDebug("Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[EffectIndex], m_spellInfo->Id);
sWorld.ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[EffectIndex], m_caster, focusObject);
}