diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 328 |
1 files changed, 275 insertions, 53 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 04a93bfb77c..59679dbd435 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -128,16 +128,16 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectPowerBurn, // 62 SPELL_EFFECT_POWER_BURN &Spell::EffectThreat, // 63 SPELL_EFFECT_THREAT &Spell::EffectTriggerSpell, // 64 SPELL_EFFECT_TRIGGER_SPELL - &Spell::EffectUnused, // 65 SPELL_EFFECT_HEALTH_FUNNEL unused - &Spell::EffectUnused, // 66 SPELL_EFFECT_POWER_FUNNEL unused + &Spell::EffectApplyAreaAura, // 65 SPELL_EFFECT_APPLY_AREA_AURA_RAID + &Spell::EffectUnused, // 66 SPELL_EFFECT_CREATE_MANA_GEM (possibly recharge it, misc - is item ID) &Spell::EffectHealMaxHealth, // 67 SPELL_EFFECT_HEAL_MAX_HEALTH &Spell::EffectInterruptCast, // 68 SPELL_EFFECT_INTERRUPT_CAST &Spell::EffectDistract, // 69 SPELL_EFFECT_DISTRACT &Spell::EffectPull, // 70 SPELL_EFFECT_PULL one spell: Distract Move &Spell::EffectPickPocket, // 71 SPELL_EFFECT_PICKPOCKET &Spell::EffectAddFarsight, // 72 SPELL_EFFECT_ADD_FARSIGHT - &Spell::EffectSummonPossessed, // 73 SPELL_EFFECT_SUMMON_POSSESSED - &Spell::EffectSummonTotem, // 74 SPELL_EFFECT_SUMMON_TOTEM + &Spell::EffectUnused, // 73 SPELL_EFFECT_UNTRAIN_TALENTS + &Spell::EffectApplyGlyph, // 74 SPELL_EFFECT_APPLY_GLYPH &Spell::EffectHealMechanical, // 75 SPELL_EFFECT_HEAL_MECHANICAL one spell: Mechanical Patch Kit &Spell::EffectSummonObjectWild, // 76 SPELL_EFFECT_SUMMON_OBJECT_WILD &Spell::EffectScriptEffect, // 77 SPELL_EFFECT_SCRIPT_EFFECT @@ -150,10 +150,10 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectStuck, // 84 SPELL_EFFECT_STUCK &Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER &Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT - &Spell::EffectSummonTotem, // 87 SPELL_EFFECT_SUMMON_TOTEM_SLOT1 - &Spell::EffectSummonTotem, // 88 SPELL_EFFECT_SUMMON_TOTEM_SLOT2 - &Spell::EffectSummonTotem, // 89 SPELL_EFFECT_SUMMON_TOTEM_SLOT3 - &Spell::EffectSummonTotem, // 90 SPELL_EFFECT_SUMMON_TOTEM_SLOT4 + &Spell::EffectUnused, // 87 SPELL_EFFECT_WMO_DAMAGE + &Spell::EffectUnused, // 88 SPELL_EFFECT_WMO_REPAIR + &Spell::EffectUnused, // 89 SPELL_EFFECT_WMO_CHANGE + &Spell::EffectUnused, // 90 SPELL_EFFECT_KILL_CREDIT &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash &Spell::EffectEnchantHeldItem, // 92 SPELL_EFFECT_ENCHANT_HELD_ITEM &Spell::EffectUnused, // 93 SPELL_EFFECT_SUMMON_PHANTASM @@ -195,21 +195,21 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY &Spell::EffectRedirectThreat, //130 SPELL_EFFECT_REDIRECT_THREAT &Spell::EffectUnused, //131 SPELL_EFFECT_131 used in some test spells - &Spell::EffectNULL, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value + &Spell::EffectNULL, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc) &Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization &Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry &Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET &Spell::EffectHealPct, //136 SPELL_EFFECT_HEAL_PCT &Spell::EffectEnergisePct, //137 SPELL_EFFECT_ENERGIZE_PCT &Spell::EffectNULL, //138 SPELL_EFFECT_138 Leap - &Spell::EffectUnused, //139 SPELL_EFFECT_139 unused + &Spell::EffectUnused, //139 SPELL_EFFECT_CLEAR_QUEST (misc - is quest ID) &Spell::EffectForceCast, //140 SPELL_EFFECT_FORCE_CAST &Spell::EffectNULL, //141 SPELL_EFFECT_141 damage and reduce speed? &Spell::EffectTriggerSpellWithValue, //142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE &Spell::EffectApplyAreaAura, //143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER &Spell::EffectNULL, //144 SPELL_EFFECT_144 Spectral Blast &Spell::EffectNULL, //145 SPELL_EFFECT_145 Black Hole Effect - &Spell::EffectUnused, //146 SPELL_EFFECT_146 unused + &Spell::EffectActivateRune, //146 SPELL_EFFECT_ACTIVATE_RUNE &Spell::EffectQuestFail, //147 SPELL_EFFECT_QUEST_FAIL quest fail &Spell::EffectUnused, //148 SPELL_EFFECT_148 unused &Spell::EffectNULL, //149 SPELL_EFFECT_149 swoop @@ -217,6 +217,12 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectTriggerRitualOfSummoning, //151 SPELL_EFFECT_TRIGGER_SPELL_2 &Spell::EffectNULL, //152 SPELL_EFFECT_152 summon Refer-a-Friend &Spell::EffectNULL, //153 SPELL_EFFECT_CREATE_PET misc value is creature entry + &Spell::EffectNULL, //154 unused + &Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal. + &Spell::EffectNULL, //156 Add Socket + &Spell::EffectNULL, //157 create/learn random item/spell for profession + &Spell::EffectMilling, //158 milling + &Spell::EffectNULL //159 allow rename pet once again }; void Spell::EffectNULL(uint32 /*i*/) @@ -335,6 +341,13 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) damage = 200; break; } + // Intercept (warrior spell trigger) + case 20253: + case 61491: + { + damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.12f); + break; + } // arcane charge. must only affect demons (also undead?) case 45072: { @@ -384,6 +397,12 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false); } + // Revenge ${$m1+$AP*0.207} to ${$M1+$AP*0.207} + else if(m_spellInfo->SpellFamilyFlags & 0x0000000000000400LL) + damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.207f); + // Heroic Throw ${$m1+$AP*.50} + else if(m_spellInfo->SpellFamilyFlags & 0x0000000100000000LL) + damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f); break; } case SPELLFAMILY_WARLOCK: @@ -393,18 +412,20 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) { // Incinerate does more dmg (dmg*0.25) if the target is Immolated. if(unitTarget->HasAuraState(AURA_STATE_IMMOLATE)) - damage += int32(damage*0.25); + damage += int32(damage*0.25f); } break; } case SPELLFAMILY_DRUID: { // Ferocious Bite - if((m_spellInfo->SpellFamilyFlags & 0x000800000) && m_spellInfo->SpellVisual==6587) + if(m_caster->GetTypeId()==TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags & 0x000800000) && m_spellInfo->SpellVisual[0]==6587) { - // converts each extra point of energy into ($f1+$AP/630) additional damage - float multiple = m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 630 + m_spellInfo->DmgMultiplier[effect_idx]; + // converts each extra point of energy into ($f1+$AP/410) additional damage + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + float multiple = ap / 410 + m_spellInfo->DmgMultiplier[effect_idx]; damage += int32(m_caster->GetPower(POWER_ENERGY) * multiple); + damage += int32(((Player*)m_caster)->GetComboPoints() * ap * 7 / 100); m_caster->SetPower(POWER_ENERGY,0); } // Rake @@ -480,7 +501,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) { // Deadly poison (only attacker applied) if( (*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_ROGUE && ((*itr)->GetSpellProto()->SpellFamilyFlags & 0x10000) && - (*itr)->GetSpellProto()->SpellVisual==5100 && (*itr)->GetCasterGUID()==m_caster->GetGUID() ) + (*itr)->GetSpellProto()->SpellVisual[0]==5100 && (*itr)->GetCasterGUID()==m_caster->GetGUID() ) { --combo; ++doses; @@ -506,26 +527,47 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) { if(uint32 combo = ((Player*)m_caster)->GetComboPoints()) { - damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * combo * 0.03f); + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f)); // Eviscerate and Envenom Bonus Damage (item set effect) if(m_caster->GetDummyAura(37169)) damage += combo*40; } } + // Gouge + else if(m_spellInfo->SpellFamilyFlags & 0x0000000000000008LL) + { + damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.02f); + } + // Instant Poison + else if(m_spellInfo->SpellFamilyFlags & 0x0000000000002000LL) + { + damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.10f); + } + // Wound Poison + else if(m_spellInfo->SpellFamilyFlags & 0x0000000010000000LL) + { + damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.04f); + } break; } case SPELLFAMILY_HUNTER: { // Mongoose Bite - if((m_spellInfo->SpellFamilyFlags & 0x000000002) && m_spellInfo->SpellVisual==342) + if((m_spellInfo->SpellFamilyFlags & 0x000000002) && m_spellInfo->SpellVisual[0]==342) + { + damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); + } + // Counterattack + else if(m_spellInfo->SpellFamilyFlags & 0x0008000000000000LL) { - damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2); + damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); } // Arcane Shot else if((m_spellInfo->SpellFamilyFlags & 0x00000800) && m_spellInfo->maxLevel > 0) { - damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.15); + damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.15f); } // Steady Shot else if(m_spellInfo->SpellFamilyFlags & 0x100000000LL) @@ -533,16 +575,16 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE)); damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f); } - //Explosive Trap Effect + // Explosive Trap Effect else if(m_spellInfo->SpellFamilyFlags & 0x00000004) { - damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1); + damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f); } break; } case SPELLFAMILY_PALADIN: { - //Judgement of Vengeance + // Judgement of Vengeance if((m_spellInfo->SpellFamilyFlags & 0x800000000LL) && m_spellInfo->SpellIconID==2292) { uint32 stacks = 0; @@ -556,6 +598,38 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) else damage *= stacks; } + // Avenger's Shield ($m1+0.07*$SPH+0.07*$AP) + else if(m_spellInfo->SpellFamilyFlags & 0x0000000000004000LL) + { + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) + + m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget); + damage += int32(ap * 0.07f) + int32(holy * 7 / 100); + } + // Exorcism ($m1+0.15*$SPH+0.15*$AP) + else if(m_spellInfo->SpellFamilyFlags & 0x0000000200000000LL) + { + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) + + m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget); + damage += int32(ap * 0.15f) + int32(holy * 15 / 100); + } + // Hammer of Wrath ($m1+0.15*$SPH+0.15*$AP) + else if(m_spellInfo->SpellFamilyFlags & 0x0000008000000000LL) + { + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) + + m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget); + damage += int32(ap * 0.15f) + int32(holy * 15 / 100); + } + // Holy Wrath ($m1+0.07*$SPH+0.07*$AP) + else if(m_spellInfo->SpellFamilyFlags & 0x0020000000000000LL) + { + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) + + m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget); + damage += int32(ap * 0.15f) + int32(holy * 15 / 100); + } break; } } @@ -1155,6 +1229,12 @@ void Spell::EffectDummy(uint32 i) m_caster->CastSpell(m_caster, 30452, true, NULL); return; } + case 53341: + case 53343: + { + m_caster->CastSpell(m_caster,54586,true); + return; + } } //All IconID Check in there @@ -1228,7 +1308,7 @@ void Spell::EffectDummy(uint32 i) break; case SPELLFAMILY_WARRIOR: // Charge - if(m_spellInfo->SpellFamilyFlags & 0x1 && m_spellInfo->SpellVisual == 867) + if(m_spellInfo->SpellFamilyFlags & 0x1 && m_spellInfo->SpellVisual[0] == 867) { int32 chargeBasePoints0 = damage; m_caster->CastCustomSpell(m_caster,34846,&chargeBasePoints0,NULL,NULL,true); @@ -1515,10 +1595,8 @@ void Spell::EffectDummy(uint32 i) mod->value = -50; mod->type = SPELLMOD_PCT; mod->spellId = m_spellInfo->Id; - mod->effectId = i; - mod->lastAffected = NULL; mod->mask = 0x0000020000000000LL; - mod->charges = 0; + mod->mask2= 0LL; ((Player*)m_caster)->AddSpellMod(mod, true); m_caster->CastSpell(unitTarget,spell_proto,true,NULL); @@ -2877,10 +2955,10 @@ void Spell::EffectOpenLock(uint32 /*i*/) } // check key - for(int i = 0; i < 5; ++i) + for(int i = 0; i < 8; ++i) { - // type==1 This means lockInfo->key[i] is an item - if(lockInfo->keytype[i]==LOCK_KEY_ITEM && lockInfo->key[i] && m_CastItem && m_CastItem->GetEntry()==lockInfo->key[i]) + // Type==1 This means lockInfo->Index[i] is an item + if(lockInfo->Type[i]==LOCK_KEY_ITEM && lockInfo->Index[i] && m_CastItem && m_CastItem->GetEntry()==lockInfo->Index[i]) { SendLoot(guid, loottype); return; @@ -2898,9 +2976,9 @@ void Spell::EffectOpenLock(uint32 /*i*/) // skill bonus provided by casting spell (mostly item spells) uint32 spellSkillBonus = uint32(m_currentBasePoints[0]/*+1*/); - uint32 reqSkillValue = lockInfo->requiredminingskill; + uint32 reqSkillValue = lockInfo->Skill[0]; - if(lockInfo->requiredlockskill) // required pick lock skill applying + if(lockInfo->Skill[1]) // required pick lock skill applying { if(SkillId != SKILL_LOCKPICKING) // wrong skill (cheating?) { @@ -2908,7 +2986,7 @@ void Spell::EffectOpenLock(uint32 /*i*/) return; } - reqSkillValue = lockInfo->requiredlockskill; + reqSkillValue = lockInfo->Skill[1]; } else if(SkillId == SKILL_LOCKPICKING) // apply picklock skill to wrong target { @@ -3235,7 +3313,7 @@ void Spell::EffectLearnSpell(uint32 i) Player *player = (Player*)unitTarget; - uint32 spellToLearn = (m_spellInfo->Id==SPELL_ID_GENERIC_LEARN) ? damage : m_spellInfo->EffectTriggerSpell[i]; + uint32 spellToLearn = ((m_spellInfo->Id==SPELL_ID_GENERIC_LEARN) || (m_spellInfo->Id==SPELL_ID_GENERIC_LEARN_PET)) ? damage : m_spellInfo->EffectTriggerSpell[i]; player->learnSpell(spellToLearn); sLog.outDebug( "Spell: Player %u have learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow() ); @@ -3877,13 +3955,13 @@ void Spell::EffectEnchantItemTmp(uint32 i) else if(m_spellInfo->SpellFamilyName==SPELLFAMILY_SHAMAN) duration = 1800; // 30 mins // other cases with this SpellVisual already selected - else if(m_spellInfo->SpellVisual==215) + else if(m_spellInfo->SpellVisual[0]==215) duration = 1800; // 30 mins // some fishing pole bonuses - else if(m_spellInfo->SpellVisual==563) + else if(m_spellInfo->SpellVisual[0]==563) duration = 600; // 10 mins // shaman rockbiter enchantments - else if(m_spellInfo->SpellVisual==0) + else if(m_spellInfo->SpellVisual[0]==0) duration = 1800; // 30 mins else if(m_spellInfo->Id==29702) duration = 300; // 5 mins @@ -3946,14 +4024,16 @@ void Spell::EffectTameCreature(uint32 /*i*/) creatureTarget->RemoveCorpse(); creatureTarget->SetHealth(0); // just for nice GM-mode view + uint32 level = (creatureTarget->getLevel() < (m_caster->getLevel() - 5)) ? (m_caster->getLevel() - 5) : creatureTarget->getLevel(); + // prepare visual effect for levelup - pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); + pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); // add to world pet->GetMap()->Add((Creature*)pet); // visual effect for levelup - pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); + pet->SetUInt32Value(UNIT_FIELD_LEVEL, level); // caster have pet now m_caster->SetPet(pet); @@ -4152,7 +4232,6 @@ void Spell::EffectLearnPetSpell(uint32 i) if(!learn_spellproto) return; - pet->SetTP(pet->m_TrainingPoints - pet->GetTPForSpell(learn_spellproto->Id)); pet->learnSpell(learn_spellproto->Id); pet->SavePetToDB(PET_SAVE_AS_CURRENT); @@ -4212,7 +4291,7 @@ void Spell::EffectWeaponDmg(uint32 i) case SPELLFAMILY_WARRIOR: { // Devastate bonus and sunder armor refresh - if(m_spellInfo->SpellVisual == 671 && m_spellInfo->SpellIconID == 1508) + if(m_spellInfo->SpellVisual[0] == 671 && m_spellInfo->SpellIconID == 1508) { uint32 stack = 0; @@ -4225,7 +4304,7 @@ void Spell::EffectWeaponDmg(uint32 i) { int32 duration = GetSpellDuration(proto); (*itr)->SetAuraDuration(duration); - (*itr)->UpdateAuraDuration(); + (*itr)->SendAuraUpdate(false); stack = (*itr)->GetStackAmount(); break; } @@ -4936,9 +5015,69 @@ void Spell::EffectScriptEffect(uint32 effIndex) ((Player*)unitTarget)->ModifyMoney(50000000); break; } + case 51770: + { + if(!unitTarget) + return; + + unitTarget->CastSpell(unitTarget,51771,false); + break; + } } + if( m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER ) + { + switch(m_spellInfo->Id) + { + // Chimera Shot + case 53209: + { + uint32 spellId = 0; + int32 basePoint = 0; + Unit::AuraMap& Auras = unitTarget->GetAuras(); + for(Unit::AuraMap::iterator i = Auras.begin(); i != Auras.end(); ++i) + { + Aura *aura = (*i).second; + if (aura->GetCasterGUID() != m_caster->GetGUID()) + continue; + // Search only Serpent Sting, Viper Sting, Scorpid Sting auras + uint64 familyFlag = aura->GetSpellProto()->SpellFamilyFlags; + if (!(familyFlag & 0x000000800000C000LL)) + continue; + // Refresh aura duration + aura->SetAuraDuration(aura->GetAuraMaxDuration()); + aura->SendAuraUpdate(false); - if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN ) + // Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. + if (familyFlag & 0x0000000000004000LL && aura->GetEffIndex() == 0) + { + spellId = 53353; // 53353 Chimera Shot - Serpent + basePoint = aura->GetModifier()->m_amount * 5 * 40 / 100; + } + // Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. + if (familyFlag & 0x0000008000000000LL && aura->GetEffIndex() == 0) + { + spellId = 53358; // 53358 Chimera Shot - Viper + basePoint = aura->GetModifier()->m_amount * 4 * 60 / 100; + } + // Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute. + if (familyFlag & 0x0000000000008000LL) + spellId = 53359; // 53359 Chimera Shot - Scorpid + // ?? nothing say in spell desc (possibly need addition check) + //if (familyFlag & 0x0000010000000000LL || // dot + // familyFlag & 0x0000100000000000LL) // stun + //{ + // spellId = 53366; // 53366 Chimera Shot - Wyvern + //} + } + if (spellId) + m_caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, false); + return; + } + default: + break; + } + } + else if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN ) { switch(m_spellInfo->SpellFamilyFlags) { @@ -5060,7 +5199,8 @@ void Spell::EffectDuel(uint32 i) // Players can only fight a duel with each other outside (=not inside dungeons and not in capital cities) // Don't have to check the target's map since you cannot challenge someone across maps - if( caster->GetMapId() != 0 && caster->GetMapId() != 1 && caster->GetMapId() != 530) + uint32 mapid = caster->GetMapId(); + if( mapid != 0 && mapid != 1 && mapid != 530 && mapid != 571 && mapid != 609) { SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here return; @@ -5199,6 +5339,45 @@ void Spell::EffectActivateObject(uint32 effect_idx) sWorld.ScriptCommandStart(activateCommand, delay_secs, m_caster, gameObjTarget); } +void Spell::EffectApplyGlyph(uint32 i) +{ + if(m_caster->GetTypeId() != TYPEID_PLAYER) + return; + + Player *player = (Player*)m_caster; + + // remove old glyph + if(uint32 oldglyph = player->GetGlyph(m_glyphIndex)) + { + if(GlyphPropertiesEntry const *old_gp = sGlyphPropertiesStore.LookupEntry(oldglyph)) + { + player->RemoveAurasDueToSpell(old_gp->SpellId); + player->SetGlyph(m_glyphIndex, 0); + } + } + + // apply new one + if(uint32 glyph = m_spellInfo->EffectMiscValue[i]) + { + if(GlyphPropertiesEntry const *gp = sGlyphPropertiesStore.LookupEntry(glyph)) + { + if(GlyphSlotEntry const *gs = sGlyphSlotStore.LookupEntry(player->GetGlyphSlot(m_glyphIndex))) + { + if(gp->TypeFlags != gs->TypeFlags) + { + SendCastResult(SPELL_FAILED_INVALID_GLYPH); + return; // glyph slot missmatch + } + } + + player->CastSpell(m_caster, gp->SpellId, true); + player->SetGlyph(m_glyphIndex, glyph); + if(m_CastItem) + player->DestroyItemCount(m_CastItem->GetEntry(), 1, true); + } + } +} + void Spell::EffectSummonTotem(uint32 i) { uint8 slot = 0; @@ -5522,18 +5701,14 @@ void Spell::EffectAddExtraAttacks(uint32 /*i*/) void Spell::EffectParry(uint32 /*i*/) { - if (unitTarget->GetTypeId() == TYPEID_PLAYER) - { + if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER) ((Player*)unitTarget)->SetCanParry(true); - } } void Spell::EffectBlock(uint32 /*i*/) { - if (unitTarget->GetTypeId() != TYPEID_PLAYER) - return; - - ((Player*)unitTarget)->SetCanBlock(true); + if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER) + ((Player*)unitTarget)->SetCanBlock(true); } void Spell::EffectMomentMove(uint32 i) @@ -6083,9 +6258,9 @@ void Spell::EffectTransmitted(uint32 effIndex) { m_caster->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT,pGameObj->GetGUID()); // Orientation3 - pGameObj->SetFloatValue(GAMEOBJECT_ROTATION + 2, 0.88431775569915771 ); + pGameObj->SetFloatValue(GAMEOBJECT_PARENTROTATION + 2, 0.88431775569915771 ); // Orientation4 - pGameObj->SetFloatValue(GAMEOBJECT_ROTATION + 3, -0.4668855369091033 ); + pGameObj->SetFloatValue(GAMEOBJECT_PARENTROTATION + 3, -0.4668855369091033 ); m_caster->AddGameObject(pGameObj); // will removed at spell cancel // end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo)) @@ -6180,6 +6355,28 @@ void Spell::EffectProspecting(uint32 /*i*/) ((Player*)m_caster)->SendLoot(itemTarget->GetGUID(), LOOT_PROSPECTING); } +void Spell::EffectMilling(uint32 /*i*/) +{ + if(m_caster->GetTypeId() != TYPEID_PLAYER) + return; + + Player* p_caster = (Player*)m_caster; + if(!itemTarget || !(itemTarget->GetProto()->BagFamily & BAG_FAMILY_MASK_HERBS)) + return; + + if(itemTarget->GetCount() < 5) + return; + + if( sWorld.getConfig(CONFIG_SKILL_MILLING)) + { + uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_INSCRIPTION); + uint32 reqSkillValue = itemTarget->GetProto()->RequiredSkillRank; + p_caster->UpdateGatherSkill(SKILL_INSCRIPTION, SkillValue, reqSkillValue); + } + + ((Player*)m_caster)->SendLoot(itemTarget->GetGUID(), LOOT_MILLING); +} + void Spell::EffectSkill(uint32 /*i*/) { sLog.outDebug("WORLD: SkillEFFECT"); @@ -6327,6 +6524,31 @@ void Spell::EffectQuestFail(uint32 i) ((Player*)unitTarget)->FailQuest(m_spellInfo->EffectMiscValue[i]); } +void Spell::EffectActivateRune(uint32 i) +{ + if(m_caster->GetTypeId() != TYPEID_PLAYER) + return; + + Player *plr = (Player*)m_caster; + + if(plr->getClass() != CLASS_DEATH_KNIGHT) + return; + + for(uint32 j = 0; j < MAX_RUNES; ++j) + { + if(plr->GetRuneCooldown(j) && plr->GetCurrentRune(j) == m_spellInfo->EffectMiscValue[i]) + { + plr->SetRuneCooldown(j, 0); + } + } +} + +void Spell::EffectTitanGrip(uint32 i) +{ + if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER) + ((Player*)unitTarget)->SetCanTitanGrip(true); +} + void Spell::EffectRedirectThreat(uint32 /*i*/) { if(unitTarget) |