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-rw-r--r--src/game/SpellEffects.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 283de99612c..6d16cba265b 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3117,6 +3117,9 @@ void Spell::EffectPersistentAA(uint32 i)
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius);
Unit *caster = m_caster->GetEntry() == WORLD_TRIGGER ? m_originalCaster : m_caster;
+ // Caster not in world, might be spell triggered from aura removal
+ if (!caster->IsInWorld())
+ return;
DynamicObject* dynObj = new DynamicObject;
if(!dynObj->Create(objmgr.GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), caster, m_spellInfo->Id, m_targets.m_dstPos, radius, false))
{
@@ -3874,6 +3877,9 @@ void Spell::EffectAddFarsight(uint32 i)
float radius = GetSpellRadiusForFriend(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
int32 duration = GetSpellDuration(m_spellInfo);
+ // Caster not in world, might be spell triggered from aura removal
+ if (!m_caster->IsInWorld())
+ return;
DynamicObject* dynObj = new DynamicObject;
if(!dynObj->Create(objmgr.GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster, m_spellInfo->Id, m_targets.m_dstPos, radius, true))
{