diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 161ad24d5e2..848967ee876 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -312,7 +312,7 @@ void Spell::EffectEnvirinmentalDMG(uint32 i) m_caster->ToPlayer()->EnvironmentalDamage(DAMAGE_FIRE, damage); } -void Spell::EffectSchoolDMG(uint32 effect_idx) +void Spell::EffectSchoolDMG(uint32 /*effect_idx*/) { } @@ -356,7 +356,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) ++count; if (count) { - uint32 spellId; + uint32 spellId = 0; switch (m_spellInfo->Id) { case 28062: spellId = 29659; break; @@ -989,7 +989,7 @@ void Spell::EffectDummy(uint32 i) Creature* creatureTarget = unitTarget->ToCreature(); - GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL)); + m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL)); sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019"); creatureTarget->ForcedDespawn(); @@ -2514,7 +2514,7 @@ void Spell::EffectJump(uint32 i) m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); } -void Spell::EffectTeleportUnits(uint32 i) +void Spell::EffectTeleportUnits(uint32 /*i*/) { if (!unitTarget || unitTarget->isInFlight()) return; @@ -2753,7 +2753,7 @@ void Spell::EffectPowerBurn(uint32 i) if (damage < 0) return; - Unit* caster = m_originalCaster ? m_originalCaster : m_caster; + //Unit* caster = m_originalCaster ? m_originalCaster : m_caster; // burn x% of target's mana, up to maximum of 2x% of caster's mana (Mana Burn) if (m_spellInfo->ManaCostPercentage) @@ -2980,7 +2980,7 @@ void Spell::EffectHealthLeech(uint32 i) // m_damage+=new_damage; } -void Spell::DoCreateItem(uint32 i, uint32 itemtype) +void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) { if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) return; @@ -3125,7 +3125,7 @@ void Spell::EffectCreateItem2(uint32 i) } } -void Spell::EffectCreateRandomItem(uint32 i) +void Spell::EffectCreateRandomItem(uint32 /*i*/) { if (m_caster->GetTypeId() != TYPEID_PLAYER) return; @@ -4435,7 +4435,7 @@ void Spell::EffectTaunt(uint32 /*i*/) unitTarget->ToCreature()->AI()->AttackStart(m_caster); } -void Spell::EffectWeaponDmg(uint32 i) +void Spell::EffectWeaponDmg(uint32 /*i*/) { } @@ -4755,7 +4755,7 @@ void Spell::EffectHealMaxHealth(uint32 /*i*/) } } -void Spell::EffectInterruptCast(uint32 i) +void Spell::EffectInterruptCast(uint32 /*i*/) { if (!unitTarget) return; @@ -6701,7 +6701,7 @@ void Spell::EffectQuestComplete(uint32 i) pPlayer->AreaExploredOrEventHappens(quest_id); } -void Spell::EffectForceDeselect(uint32 i) +void Spell::EffectForceDeselect(uint32 /*i*/) { WorldPacket data(SMSG_CLEAR_TARGET, 8); data << uint64(m_caster->GetGUID()); @@ -7456,7 +7456,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * if (Player* modOwner = m_originalCaster->GetSpellModOwner()) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); - TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; + //TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; Map *map = caster->GetMap(); for (uint32 count = 0; count < amount; ++count) @@ -7614,7 +7614,7 @@ void Spell::EffectCastButtons(uint32 i) } } -void Spell::EffectRechargeManaGem(uint32 i) +void Spell::EffectRechargeManaGem(uint32 /*i*/) { if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) return; |