diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 4f8a25698e3..330b0b9027b 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -651,9 +651,9 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) else if(m_spellInfo->SpellFamilyFlags[1]&0x00040000) { // Add main hand dps * effect[2] amount - float averange = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; + float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; int32 count = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget); - damage += count * int32(averange * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); + damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); } // Shield of Righteousness else if(m_spellInfo->SpellFamilyFlags[1]&0x00100000) |