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-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 2fbd4a3ade1..fe7a3b3a68c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2571,9 +2571,9 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
// Riptide - increase healing done by Chain Heal
else if (m_spellInfo->SpellFamilyName==SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100)
{
+ addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
if (AuraEffect * aurEff = unitTarget->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID))
{
- addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
addhealth *= 1.25f;
// consume aura
unitTarget->RemoveAura(aurEff->GetParentAura());