diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 4 | 
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 3946eaddb5c..16a2efef8b3 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -443,6 +443,8 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)                  // Haunt                  else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)                  { +                    // Save damage for future healing +                    // TODO: Implement spell proc on aura expire                      m_currentBasePoints[1] = int32(damage * m_currentBasePoints[1] / 100);                  } @@ -3702,7 +3704,7 @@ void Spell::EffectAddFarsight(uint32 i)      dynObj->GetMap()->Add(dynObj); //grid will also be loaded      // Need to update visibility of object for client to accept farsight guid -    ((Player*)m_caster)->SetSeer(dynObj); +    ((Player*)m_caster)->CreateSeer(dynObj);      //((Player*)m_caster)->UpdateVisibilityOf(dynObj);  }  | 
