diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 45c7fe1af60..d3c471975d1 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -450,7 +450,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Shockwave else if (m_spellInfo->Id == 46968) { - int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget); + int32 pct = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2); if (pct > 0) damage+= int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * pct / 100); break; @@ -704,7 +704,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) { // Add main hand dps * effect[2] amount float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; - int32 count = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget); + int32 count = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2); damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); } // Shield of Righteousness @@ -2039,7 +2039,7 @@ void Spell::EffectDummy(uint32 i) int32 bp = count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[0] / 100; // Improved Death Strike if (AuraEffect const * aurEff = m_caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2751, 0)) - bp = bp * (m_caster->CalculateSpellDamage(aurEff->GetSpellProto(), 2, aurEff->GetSpellProto()->EffectBasePoints[2], m_caster) + 100.0f) / 100.0f; + bp = bp * (m_caster->CalculateSpellDamage(m_caster, aurEff->GetSpellProto(), 2) + 100.0f) / 100.0f; m_caster->CastCustomSpell(m_caster, 45470, &bp, NULL, NULL, false); return; } @@ -5837,7 +5837,7 @@ void Spell::EffectScriptEffect(uint32 effIndex) case CREATURE_FAMILY_VOIDWALKER: { SpellEntry const* spellInfo = sSpellStore.LookupEntry(54443); - int32 hp = unitTarget->GetMaxHealth() * m_caster->CalculateSpellDamage(spellInfo, 0, spellInfo->EffectBasePoints[0], unitTarget) /100; + int32 hp = unitTarget->GetMaxHealth() * m_caster->CalculateSpellDamage(unitTarget, spellInfo, 0) /100; unitTarget->CastCustomSpell(unitTarget, 54443,&hp, NULL, NULL,true); //unitTarget->CastSpell(unitTarget, 54441, true); break; |