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-rw-r--r--src/game/SpellEffects.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 8a37f3757cd..d9ca84c18ae 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -430,6 +430,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 12 / 100);
break;
}
+ // Concussion Blow
+ else if(m_spellInfo->SpellFamilyFlags[0] & 0x4000000)
+ {
+ int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);
+ damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * pct / 100);
+ break;
+ }
break;
}
case SPELLFAMILY_WARLOCK:
@@ -493,6 +500,11 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
{
damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.08f);
}
+ // Faerie Fire (Feral)
+ else if(m_spellInfo->Id == 60089)
+ {
+ damage += int32((m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 5 / 100) + 1);
+ }
//Mangle Bonus for the initial damage of Lacerate and Rake
if((m_spellInfo->SpellFamilyFlags.IsEqual(0x1000,0,0) && m_spellInfo->SpellIconID==494) ||
(m_spellInfo->SpellFamilyFlags.IsEqual(0,0x100,0) && m_spellInfo->SpellIconID==2246))