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-rw-r--r--src/game/SpellEffects.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 83d52aa31cc..a2164374c8e 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2540,6 +2540,17 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
//addhealth += tickheal * tickcount;
//addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth,HEAL, unitTarget);
}
+ // Riptide - increase healing done by Chain Heal
+ else if (m_spellInfo->SpellFamilyName==SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100)
+ {
+ if (AuraEffect * aurEff = unitTarget->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID))
+ {
+ addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth *= 0.25f;
+ // consume aura
+ unitTarget->RemoveAura(aurEff->GetParentAura());
+ }
+ }
else
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);