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-rw-r--r--src/game/SpellEffects.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 6c64163ac0d..73a62eae53b 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3346,13 +3346,6 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
return;
case GAMEOBJECT_TYPE_GOOBER:
- // goober_scripts can be triggered if the player don't have the quest
- if (gameObjTarget->GetGOInfo()->goober.eventId)
- {
- sLog.outDebug("Goober ScriptStart id %u for GO %u",gameObjTarget->GetGOInfo()->goober.eventId,gameObjTarget->GetDBTableGUIDLow());
- player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->goober.eventId, player, gameObjTarget);
- gameObjTarget->EventInform(gameObjTarget->GetGOInfo()->goober.eventId);
- }
gameObjTarget->Use(m_caster);
return;