diff options
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index a11fa495d00..f53338b023d 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3469,7 +3469,7 @@ void Spell::EffectAddFarsight(uint32 i) CellPair pair = Trinity::ComputeCellPair(dynObj->GetPositionX(), dynObj->GetPositionY()); Cell cell(pair); Map* map = dynObj->GetMap(); - map->LoadGrid(cell); // In case the spell is casted into a different grid by player + map->EnsureGridLoadedForPlayer(cell, NULL, false); // In case the spell is casted into a different grid by player map->Add(dynObj); map->SwitchGridContainers(dynObj, true); // Needed for forwarding player packets dynObj->setActive(true); // Keep the grid updated even if there are no players in it |