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-rw-r--r--src/game/SpellHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 99de86f96d7..c3edea12e8a 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -324,7 +324,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
else
{
// not have spell in spellbook or spell passive and not casted by client
- if ((mover->GetTypeId() == TYPEID_UNIT && !((Creature*)mover)->HasSpell(spellId)) || IsPassiveSpell(spellId))
+ if ((mover->GetTypeId() == TYPEID_UNIT && !mover->ToCreature()->HasSpell(spellId)) || IsPassiveSpell(spellId))
{
//cheater? kick? ban?
recvPacket.rpos(recvPacket.wpos()); // prevent spam at ignore packet