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-rw-r--r--src/game/SpellHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index b3c9dbb10f3..b8a4a127824 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -614,7 +614,7 @@ void WorldSession::HandleMirrrorImageDataRequest(WorldPacket & recv_data)
};
// Display items in visible slots
- for (EquipmentSlots const* itr = &ItemSlots[0]; *itr!=EQUIPMENT_SLOT_END; ++itr)
+ for (EquipmentSlots const* itr = &ItemSlots[0]; *itr != EQUIPMENT_SLOT_END; ++itr)
{
if (*itr == EQUIPMENT_SLOT_HEAD && pCreator->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM))
data << uint32(0);