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-rw-r--r--src/game/SpellMgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index a4a7b03ba6e..4ffd1263149 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -710,6 +710,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
switch(spellId)
{
+ case 1852: // Silenced (GM)
case 46392: // Focused Assault
case 46393: // Brutal Assault
case 28441: // not positive dummy spell