diff options
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 492fa1e2bf4..4c23ecb907b 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -480,8 +480,8 @@ AuraState GetSpellAuraState(SpellEntry const * spellInfo) { for (uint8 i = 0; i<MAX_SPELL_EFFECTS; ++i) { - if (spellInfo->EffectApplyAuraName[i]==SPELL_AURA_MOD_STUN - || spellInfo->EffectApplyAuraName[i]==SPELL_AURA_MOD_ROOT) + if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STUN + || spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_ROOT) return AURA_STATE_FROZEN; } } @@ -555,7 +555,7 @@ SpellSpecific GetSpellSpecific(SpellEntry const * spellInfo) if (spellInfo->SpellFamilyFlags[0] & 0x400) return SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE; - if ((spellInfo->SpellFamilyFlags[0] & 0x1000000) && spellInfo->EffectApplyAuraName[0]==SPELL_AURA_MOD_CONFUSE) + if ((spellInfo->SpellFamilyFlags[0] & 0x1000000) && spellInfo->EffectApplyAuraName[0] == SPELL_AURA_MOD_CONFUSE) return SPELL_SPECIFIC_MAGE_POLYMORPH; break; @@ -672,7 +672,7 @@ bool IsSingleFromSpellSpecificPerCaster(SpellSpecific spellSpec1,SpellSpecific s case SPELL_SPECIFIC_ASPECT: case SPELL_SPECIFIC_JUDGEMENT: case SPELL_SPECIFIC_WARLOCK_CORRUPTION: - return spellSpec1==spellSpec2; + return spellSpec1 == spellSpec2; default: return false; } @@ -694,17 +694,17 @@ bool IsSingleFromSpellSpecificPerTarget(SpellSpecific spellSpec1, SpellSpecific case SPELL_SPECIFIC_WARRIOR_ENRAGE: case SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE: case SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT: - return spellSpec1==spellSpec2; + return spellSpec1 == spellSpec2; case SPELL_SPECIFIC_FOOD: - return spellSpec2==SPELL_SPECIFIC_FOOD - || spellSpec2==SPELL_SPECIFIC_FOOD_AND_DRINK; + return spellSpec2 == SPELL_SPECIFIC_FOOD + || spellSpec2 == SPELL_SPECIFIC_FOOD_AND_DRINK; case SPELL_SPECIFIC_DRINK: - return spellSpec2==SPELL_SPECIFIC_DRINK - || spellSpec2==SPELL_SPECIFIC_FOOD_AND_DRINK; + return spellSpec2 == SPELL_SPECIFIC_DRINK + || spellSpec2 == SPELL_SPECIFIC_FOOD_AND_DRINK; case SPELL_SPECIFIC_FOOD_AND_DRINK: - return spellSpec2==SPELL_SPECIFIC_FOOD - || spellSpec2==SPELL_SPECIFIC_DRINK - || spellSpec2==SPELL_SPECIFIC_FOOD_AND_DRINK; + return spellSpec2 == SPELL_SPECIFIC_FOOD + || spellSpec2 == SPELL_SPECIFIC_DRINK + || spellSpec2 == SPELL_SPECIFIC_FOOD_AND_DRINK; default: return false; } @@ -839,7 +839,7 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con // many positive auras have negative triggered spells at damage for example and this not make it negative (it can be canceled for example) break; case SPELL_AURA_MOD_STUN: //have positive and negative spells, we can't sort its correctly at this moment. - if (effIndex==0 && spellproto->Effect[1]==0 && spellproto->Effect[2]==0) + if (effIndex == 0 && spellproto->Effect[1] == 0 && spellproto->Effect[2] == 0) return false; // but all single stun aura spells is negative break; case SPELL_AURA_MOD_PACIFY_SILENCE: @@ -863,7 +863,7 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con if (spellproto->EffectImplicitTargetA[effIndex] != TARGET_UNIT_CASTER) return false; // but not this if this first effect (didn't find better check) - if (spellproto->Attributes & 0x4000000 && effIndex==0) + if (spellproto->Attributes & 0x4000000 && effIndex == 0) return false; break; case SPELL_AURA_MECHANIC_IMMUNITY: @@ -1017,7 +1017,7 @@ SpellCastResult GetErrorAtShapeshiftedCast (SpellEntry const *spellInfo, uint32 // talents that learn spells can have stance requirements that need ignore // (this requirement only for client-side stance show in talent description) if (GetTalentSpellCost(spellInfo->Id) > 0 && - (spellInfo->Effect[0]==SPELL_EFFECT_LEARN_SPELL || spellInfo->Effect[1]==SPELL_EFFECT_LEARN_SPELL || spellInfo->Effect[2]==SPELL_EFFECT_LEARN_SPELL)) + (spellInfo->Effect[0] == SPELL_EFFECT_LEARN_SPELL || spellInfo->Effect[1] == SPELL_EFFECT_LEARN_SPELL || spellInfo->Effect[2] == SPELL_EFFECT_LEARN_SPELL)) return SPELL_CAST_OK; uint32 stanceMask = (form ? 1 << (form - 1) : 0); @@ -1115,7 +1115,7 @@ void SpellMgr::LoadSpellTargetPositions() bool found = false; for (int i = 0; i < 3; ++i) { - if (spellInfo->EffectImplicitTargetA[i]==TARGET_DST_DB || spellInfo->EffectImplicitTargetB[i]==TARGET_DST_DB) + if (spellInfo->EffectImplicitTargetA[i] == TARGET_DST_DB || spellInfo->EffectImplicitTargetB[i] == TARGET_DST_DB) { found = true; break; @@ -1134,7 +1134,7 @@ void SpellMgr::LoadSpellTargetPositions() continue; } - if (st.target_X==0 && st.target_Y==0 && st.target_Z==0) + if (st.target_X == 0 && st.target_Y == 0 && st.target_Z == 0) { sLog.outErrorDb("Spell (ID:%u) target coordinates not provided.",Spell_ID); continue; @@ -1250,7 +1250,7 @@ void SpellMgr::LoadSpellProcEvents() mSpellProcEventMap[entry] = spe; - if (spell->procFlags==0) + if (spell->procFlags == 0) { if (spe.procFlags == 0) { @@ -1638,7 +1638,7 @@ bool SpellMgr::IsRankSpellDueToSpell(SpellEntry const *spellInfo_1,uint32 spellI if (!spellInfo_1 || !spellInfo_2) return false; if (spellInfo_1->Id == spellId_2) return false; - return GetFirstSpellInChain(spellInfo_1->Id)==GetFirstSpellInChain(spellId_2); + return GetFirstSpellInChain(spellInfo_1->Id) == GetFirstSpellInChain(spellId_2); } bool SpellMgr::canStackSpellRanks(SpellEntry const *spellInfo) @@ -1660,18 +1660,18 @@ bool SpellMgr::canStackSpellRanks(SpellEntry const *spellInfo) { case SPELLFAMILY_PALADIN: // Paladin aura Spell - if (spellInfo->Effect[i]==SPELL_EFFECT_APPLY_AREA_AURA_RAID) + if (spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_RAID) return false; break; case SPELLFAMILY_DRUID: // Druid form Spell - if (spellInfo->Effect[i]==SPELL_EFFECT_APPLY_AURA && + if (spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA && spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_SHAPESHIFT) return false; break; case SPELLFAMILY_ROGUE: // Rogue Stealth - if (spellInfo->Effect[i]==SPELL_EFFECT_APPLY_AURA && + if (spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA && spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_SHAPESHIFT) return false; } @@ -1741,7 +1741,7 @@ bool SpellMgr::IsPrimaryProfessionSpell(uint32 spellId) bool SpellMgr::IsPrimaryProfessionFirstRankSpell(uint32 spellId) const { - return IsPrimaryProfessionSpell(spellId) && GetSpellRank(spellId)==1; + return IsPrimaryProfessionSpell(spellId) && GetSpellRank(spellId) == 1; } bool SpellMgr::IsSkillBonusSpell(uint32 spellId) const @@ -1819,7 +1819,7 @@ void SpellMgr::LoadSpellLearnSkills() for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (entry->Effect[i]==SPELL_EFFECT_SKILL) + if (entry->Effect[i] == SPELL_EFFECT_SKILL) { SpellLearnSkillNode dbc_node; dbc_node.skill = entry->EffectMiscValue[i]; @@ -1908,7 +1908,7 @@ void SpellMgr::LoadSpellLearnSpells() for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (entry->Effect[i]==SPELL_EFFECT_LEARN_SPELL) + if (entry->Effect[i] == SPELL_EFFECT_LEARN_SPELL) { SpellLearnSpellNode dbc_node; dbc_node.spell = entry->EffectTriggerSpell[i]; @@ -1991,18 +1991,18 @@ void SpellMgr::LoadSpellScriptTarget() bool targetfound = false; for (uint8 i = 0; i < 3; ++i) { - if (spellProto->EffectImplicitTargetA[i]==TARGET_UNIT_AREA_ENTRY_SRC || - spellProto->EffectImplicitTargetB[i]==TARGET_UNIT_AREA_ENTRY_SRC || - spellProto->EffectImplicitTargetA[i]==TARGET_UNIT_AREA_ENTRY_DST || - spellProto->EffectImplicitTargetB[i]==TARGET_UNIT_AREA_ENTRY_DST || - spellProto->EffectImplicitTargetA[i]==TARGET_UNIT_NEARBY_ENTRY || - spellProto->EffectImplicitTargetB[i]==TARGET_UNIT_NEARBY_ENTRY || - spellProto->EffectImplicitTargetA[i]==TARGET_GAMEOBJECT_NEARBY_ENTRY || - spellProto->EffectImplicitTargetB[i]==TARGET_GAMEOBJECT_NEARBY_ENTRY || - spellProto->EffectImplicitTargetA[i]==TARGET_DST_NEARBY_ENTRY || - spellProto->EffectImplicitTargetB[i]==TARGET_DST_NEARBY_ENTRY || - spellProto->EffectImplicitTargetA[i]==TARGET_UNIT_CONE_ENTRY || - spellProto->EffectImplicitTargetB[i]==TARGET_UNIT_CONE_ENTRY) + if (spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENTRY_SRC || + spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_AREA_ENTRY_SRC || + spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENTRY_DST || + spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_AREA_ENTRY_DST || + spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_NEARBY_ENTRY || + spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_NEARBY_ENTRY || + spellProto->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_NEARBY_ENTRY || + spellProto->EffectImplicitTargetB[i] == TARGET_GAMEOBJECT_NEARBY_ENTRY || + spellProto->EffectImplicitTargetA[i] == TARGET_DST_NEARBY_ENTRY || + spellProto->EffectImplicitTargetB[i] == TARGET_DST_NEARBY_ENTRY || + spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_CONE_ENTRY || + spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_CONE_ENTRY) { targetfound = true; break; @@ -2574,7 +2574,7 @@ void SpellMgr::LoadSpellAreas() continue; } - if (spellArea.questEnd==spellArea.questStart && !spellArea.questStartCanActive) + if (spellArea.questEnd == spellArea.questStart && !spellArea.questStartCanActive) { sLog.outErrorDb("Spell %u listed in `spell_area` have quest (%u) requirement for start and end in same time", spell,spellArea.questEnd); continue; @@ -2634,7 +2634,7 @@ void SpellMgr::LoadSpellAreas() } } - if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE)==0) + if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0) { sLog.outErrorDb("Spell %u listed in `spell_area` have wrong race mask (%u) requirement", spell,spellArea.raceMask); continue; |