diff options
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 153 |
1 files changed, 89 insertions, 64 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 4db9eff8c72..07db96ad71e 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1156,11 +1156,6 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool { //if(spellId_1 == spellId_2) // auras due to the same spell // return false; - - //use data of highest rank spell(needed for spells which ranks have different effects) - //spellId_1=GetLastSpellInChain(spellId_1); - //spellId_2=GetLastSpellInChain(spellId_2); - SpellEntry const *spellInfo_1 = sSpellStore.LookupEntry(spellId_1); SpellEntry const *spellInfo_2 = sSpellStore.LookupEntry(spellId_2); @@ -1217,14 +1212,19 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool } } - if(spellInfo_1->SpellFamilyName && IsRankSpellDueToSpell(spellInfo_1, spellId_2)) - return true; +// not needed now because we compare effects last rank of spells +// if(spellInfo_1->SpellFamilyName && IsRankSpellDueToSpell(spellInfo_1, spellId_2)) +// return true; + + //use data of highest rank spell(needed for spells which ranks have different effects) + SpellEntry const *spellInfo1=sSpellStore.LookupEntry(GetLastSpellInChain(spellId_1)); + SpellEntry const *spellInfo2=sSpellStore.LookupEntry(GetLastSpellInChain(spellId_2)); //if spells have exactly the same effect they cannot stack for(uint32 i = 0; i < 3; ++i) - if(spellInfo_1->Effect[i] != spellInfo_2->Effect[i] - || spellInfo_1->EffectApplyAuraName[i] != spellInfo_2->EffectApplyAuraName[i] - || spellInfo_1->EffectMiscValue[i] != spellInfo_2->EffectMiscValue[i]) // paladin resist aura + if(spellInfo1->Effect[i] != spellInfo2->Effect[i] + || spellInfo1->EffectApplyAuraName[i] != spellInfo2->EffectApplyAuraName[i] + || spellInfo1->EffectMiscValue[i] != spellInfo2->EffectMiscValue[i]) // paladin resist aura return false; // need itemtype check? need an example to add that check return true; @@ -1305,9 +1305,18 @@ SpellEntry const* SpellMgr::SelectAuraRankForPlayerLevel(SpellEntry const* spell void SpellMgr::LoadSpellChains() { mSpellChains.clear(); // need for reload case - mSpellChainsNext.clear(); // need for reload case + mSpellReq.clear(); // need for reload case + + QueryResult *result = WorldDatabase.Query("SELECT spell_id, first_spell, rank, req_spell from spell_chain ORDER BY first_spell, rank"); + + struct SpellChainEntry + { + uint32 spell; + uint32 first; + uint32 req; + uint8 rank; + }; - QueryResult *result = WorldDatabase.Query("SELECT spell_id, prev_spell, first_spell, rank, req_spell FROM spell_chain"); if(result == NULL) { barGoLink bar( 1 ); @@ -1318,8 +1327,9 @@ void SpellMgr::LoadSpellChains() sLog.outErrorDb("`spell_chains` table is empty!"); return; } + uint32 rows = 0; - uint32 count = 0; + SpellChainEntry *SpellChainTable = new SpellChainEntry [result->GetRowCount()]; barGoLink bar( result->GetRowCount() ); do @@ -1327,48 +1337,83 @@ void SpellMgr::LoadSpellChains() bar.step(); Field *fields = result->Fetch(); - uint32 spell_id = fields[0].GetUInt32(); + SpellChainTable[rows].spell = fields[0].GetUInt32(); + SpellChainTable[rows].first = fields[1].GetUInt32(); + SpellChainTable[rows].rank = fields[2].GetUInt32(); + SpellChainTable[rows].req = fields[3].GetUInt32(); + + if (SpellChainTable[rows].req) + mSpellReq.insert (std::pair<uint32, uint32>(SpellChainTable[rows].req, SpellChainTable[rows].spell)); + ++rows; + } while( result->NextRow() ); + delete result; + uint32 cur_row=0; + do + { + uint32 spell_id=SpellChainTable[cur_row].spell; SpellChainNode node; - node.prev = fields[1].GetUInt32(); - node.first = fields[2].GetUInt32(); - node.rank = fields[3].GetUInt8(); - node.req = fields[4].GetUInt32(); + node.first = SpellChainTable[cur_row].first; + node.rank = SpellChainTable[cur_row].rank; + node.req = SpellChainTable[cur_row].req; - if(!sSpellStore.LookupEntry(spell_id)) + //get field "prev" + if (spell_id == node.first || cur_row==0) { - sLog.outErrorDb("Spell %u listed in `spell_chain` does not exist",spell_id); - continue; + if (node.rank!=1) + sLog.outErrorDb("Incorrect rank for entry: %u",spell_id); + node.prev = 0; + } + else if (SpellChainTable[cur_row-1].rank!=node.rank-1) + { + sLog.outErrorDb("Spells %u and %u (first: %u, rank: %d, req: %u) listed in `spell_chain` have not compatible rank data." + ,spell_id,SpellChainTable[cur_row-1].spell,node.first,node.rank,node.req); + node.prev = 0; } + else + node.prev=SpellChainTable[cur_row-1].spell; - if(node.prev!=0 && !sSpellStore.LookupEntry(node.prev)) + //get field "next" + if (cur_row==rows-1 || SpellChainTable[cur_row+1].first!= node.first ) { - sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has not existed previous rank spell.", - spell_id,node.prev,node.first,node.rank,node.req); - continue; + //get field "last" + for (uint32 last_row=1;SpellChainTable[cur_row-last_row].first == node.first;last_row++) + mSpellChains[SpellChainTable[cur_row-last_row].spell].last = spell_id; + node.last = spell_id; + node.next = 0; + } + else if (SpellChainTable[cur_row+1].rank!=node.rank+1) + { + sLog.outErrorDb("Spells %u and %u (first: %u, rank: %d, req: %u) listed in `spell_chain` have not compatible rank data." + ,spell_id,SpellChainTable[cur_row+1].spell,node.first,node.rank,node.req); + node.next = 0; + } + else + { + node.next=SpellChainTable[cur_row+1].spell; + node.last=0; } - if(!sSpellStore.LookupEntry(node.first)) + + cur_row++; + + if(!sSpellStore.LookupEntry(spell_id)) { - sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has not existing first rank spell.", - spell_id,node.prev,node.first,node.rank,node.req); + sLog.outErrorDb("Spell %u listed in `spell_chain` does not exist",spell_id); continue; } - // check basic spell chain data integrity (note: rank can be equal 0 or 1 for first/single spell) - if( (spell_id == node.first) != (node.rank <= 1) || - (spell_id == node.first) != (node.prev == 0) || - (node.rank <= 1) != (node.prev == 0) ) + if(!sSpellStore.LookupEntry(node.first)) { - sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has not compatible chain data.", - spell_id,node.prev,node.first,node.rank,node.req); + sLog.outErrorDb("Spell %u (first: %u, rank: %d, req: %u) listed in `spell_chain` has not existing first rank spell.", + spell_id,node.first,node.rank,node.req); continue; } if(node.req!=0 && !sSpellStore.LookupEntry(node.req)) { - sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has not existing required spell.", - spell_id,node.prev,node.first,node.rank,node.req); + sLog.outErrorDb("Spell %u (first: %u, rank: %d, req: %u) listed in `spell_chain` has not existing required spell.", + spell_id,node.first,node.rank,node.req); continue; } @@ -1377,8 +1422,8 @@ void SpellMgr::LoadSpellChains() { if(node.rank!=pos->rank+1) { - sLog.outErrorDb("Talent %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has wrong rank.", - spell_id,node.prev,node.first,node.rank,node.req); + sLog.outErrorDb("Talent %u (first: %u, rank: %d, req: %u) listed in `spell_chain` has wrong rank.", + spell_id,node.first,node.rank,node.req); continue; } @@ -1386,8 +1431,8 @@ void SpellMgr::LoadSpellChains() { if(node.first!=talentEntry->RankID[0]) { - sLog.outErrorDb("Talent %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has wrong first rank spell.", - spell_id,node.prev,node.first,node.rank,node.req); + sLog.outErrorDb("Talent %u (first: %u, rank: %d, req: %u) listed in `spell_chain` has wrong first rank spell.", + spell_id,node.first,node.rank,node.req); continue; } @@ -1397,26 +1442,14 @@ void SpellMgr::LoadSpellChains() spell_id,node.prev,node.first,node.rank,node.req); continue; } - - if(node.req!=talentEntry->DependsOnSpell) - { - sLog.outErrorDb("Talent %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has wrong required spell.", - spell_id,node.prev,node.first,node.rank,node.req); - continue; - } } } mSpellChains[spell_id] = node; + } + while( cur_row<rows ); - if(node.prev) - mSpellChainsNext.insert(SpellChainMapNext::value_type(node.prev,spell_id)); - - if(node.req) - mSpellChainsNext.insert(SpellChainMapNext::value_type(node.req,spell_id)); - - ++count; - } while( result->NextRow() ); + delete[] SpellChainTable; // additional integrity checks for(SpellChainMap::iterator i = mSpellChains.begin(); i != mSpellChains.end(); ++i) @@ -1457,19 +1490,11 @@ void SpellMgr::LoadSpellChains() i->first,i->second.prev,i->second.first,i->second.rank,i->second.req, i_req->second.prev,i_req->second.first,i_req->second.rank,i_req->second.req); } - else if( i_req->second.req ) - { - sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has required rank spell with required spell (prev: %u, first: %u, rank: %d, req: %u).", - i->first,i->second.prev,i->second.first,i->second.rank,i->second.req, - i_req->second.prev,i_req->second.first,i_req->second.rank,i_req->second.req); - } } } - delete result; - sLog.outString(); - sLog.outString( ">> Loaded %u spell chain records", count ); + sLog.outString( ">> Loaded %u spell chain records", rows ); } void SpellMgr::LoadSpellLearnSkills() |