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-rw-r--r--src/game/SpellMgr.cpp61
1 files changed, 60 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index f3e02e6d8f3..73aebc61490 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1217,6 +1217,65 @@ void SpellMgr::LoadSpellProcEvents()
sLog.outString( ">> Loaded %u extra spell proc event conditions", count );
}
+/*
+void SpellMgr::LoadSpellProcItemEnchant()
+{
+ mSpellProcItemEnchantMap.clear(); // need for reload case
+
+ uint32 count = 0;
+
+ // 0 1
+ QueryResult *result = WorldDatabase.Query("SELECT entry, ppmRate FROM spell_proc_item_enchant");
+ if( !result )
+ {
+
+ barGoLink bar( 1 );
+
+ bar.step();
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u proc item enchant definitions", count );
+ return;
+ }
+
+ barGoLink bar( result->GetRowCount() );
+
+ do
+ {
+ Field *fields = result->Fetch();
+
+ bar.step();
+
+ uint32 entry = fields[0].GetUInt32();
+ float ppmRate = fields[1].GetFloat();
+
+ SpellEntry const* spellInfo = sSpellStore.LookupEntry(entry);
+
+ if (!spellInfo)
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` does not exist", entry);
+ continue;
+ }
+
+ if ( GetFirstSpellInChain(entry) != entry )
+ {
+ sLog.outErrorDb("Spell %u listed in `spell_proc_item_enchant` is not first rank in chain", entry);
+ // prevent loading since it won't have an effect anyway
+ continue;
+ }
+
+ mSpellProcItemEnchantMap[entry] = ppmRate;
+
+ ++count;
+ } while( result->NextRow() );
+
+ delete result;
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u proc item enchant definitions", count );
+}
+*/
+
void SpellMgr::LoadSpellBonusess()
{
mSpellBonusMap.clear(); // need for reload case
@@ -3226,7 +3285,7 @@ bool IsDispelableBySpell(SpellEntry const * dispelSpell, uint32 spellId, bool de
return def;
}
-void SpellMgr::LoadSpellEnchantProcData()
+void SpellMgr::LoadSpellProcItemEnchant()
{
mSpellEnchantProcEventMap.clear(); // need for reload case