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-rw-r--r--src/game/SpellMgr.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 641a08f9e60..3a0f776352a 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1789,7 +1789,13 @@ void SpellMgr::LoadSpellLearnSpells()
{
SpellLearnSpellNode dbc_node;
dbc_node.spell = entry->EffectTriggerSpell[i];
- dbc_node.autoLearned = true;
+
+ // ignore learning not existed spells (broken/outdated/or generic learnig spell 483
+ if(!sSpellStore.LookupEntry(dbc_node.spell))
+ continue;
+
+ // talent or passive spells or skill-step spells auto-casted, other required explicit dependent learning
+ dbc_node.autoLearned = GetTalentSpellCost(spell) > 0 || IsPassiveSpell(spell) || IsSpellHaveEffect(entry,SPELL_EFFECT_SKILL_STEP);
SpellLearnSpellMap::const_iterator db_node_begin = GetBeginSpellLearnSpell(spell);
SpellLearnSpellMap::const_iterator db_node_end = GetEndSpellLearnSpell(spell);