aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellMgr.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/SpellMgr.h')
-rw-r--r--src/game/SpellMgr.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 56108fd289b..af9b669af78 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -267,8 +267,8 @@ inline bool IsSealSpell(SpellEntry const *spellInfo)
{
//Collection of all the seal family flags. No other paladin spell has any of those.
return spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN &&
- ( spellInfo->SpellFamilyFlags[1] & 0x26000C00
- || spellInfo->SpellFamilyFlags[0] & 0x0A000000 );
+ (spellInfo->SpellFamilyFlags[1] & 0x26000C00
+ || spellInfo->SpellFamilyFlags[0] & 0x0A000000);
}
inline bool IsElementalShield(SpellEntry const *spellInfo)
@@ -392,7 +392,7 @@ inline bool IsAreaOfEffectSpell(SpellEntry const *spellInfo)
inline bool IsAreaAuraEffect(uint32 effect)
{
- if ( effect == SPELL_EFFECT_APPLY_AREA_AURA_PARTY ||
+ if (effect == SPELL_EFFECT_APPLY_AREA_AURA_PARTY ||
effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID ||
effect == SPELL_EFFECT_APPLY_AREA_AURA_FRIEND ||
effect == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY ||
@@ -546,8 +546,8 @@ enum ProcFlags
PROC_FLAG_TAKEN_ANY_DAMAGE = 0x00100000, // 20 Taken any damage
PROC_FLAG_ON_TRAP_ACTIVATION = 0x00200000, // 21 On trap activation (possibly needs name change to ON_GAMEOBJECT_CAST or USE)
- PROC_FLAG_TAKEN_OFFHAND_HIT = 0x00400000, // 22 Taken off-hand melee attacks ( this is probably wrong )
- PROC_FLAG_SUCCESSFUL_OFFHAND_HIT = 0x00800000, // 23 Successful off-hand melee attacks ( this is probably wrong )
+ PROC_FLAG_TAKEN_OFFHAND_HIT = 0x00400000, // 22 Taken off-hand melee attacks (this is probably wrong)
+ PROC_FLAG_SUCCESSFUL_OFFHAND_HIT = 0x00800000, // 23 Successful off-hand melee attacks (this is probably wrong)
PROC_FLAG_DEATH = 0x01000000 // 24 Died in any way
};
@@ -748,7 +748,7 @@ struct SpellArea
uint32 areaId; // zone/subzone/or 0 is not limited to zone
uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
- int32 auraSpell; // spell aura must be applied for spell apply )if possitive) and it don't must be applied in other case
+ int32 auraSpell; // spell aura must be applied for spell apply)if possitive) and it don't must be applied in other case
uint32 raceMask; // can be applied only to races
Gender gender; // can be applied only to gender
bool questStartCanActive; // if true then quest start can be active (not only rewarded)
@@ -885,7 +885,7 @@ class SpellMgr
uint32 IsSpellMemberOfSpellGroup(uint32 spellid, SpellGroup groupid) const
{
SpellSpellGroupMapBounds spellGroup = GetSpellSpellGroupMapBounds(spellid);
- for ( SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second ; ++itr)
+ for (SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second ; ++itr)
{
if (itr->second == groupid)
return true;
@@ -909,7 +909,7 @@ class SpellMgr
usedGroups.insert(group_id);
SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(group_id);
- for ( SpellGroupSpellMap::const_iterator itr = groupSpell.first; itr != groupSpell.second ; ++itr)
+ for (SpellGroupSpellMap::const_iterator itr = groupSpell.first; itr != groupSpell.second ; ++itr)
{
if (itr->second < 0)
{
@@ -932,13 +932,13 @@ class SpellMgr
// find SpellGroups which are common for both spells
SpellSpellGroupMapBounds spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1);
std::set<SpellGroup> groups;
- for ( SpellSpellGroupMap::const_iterator itr = spellGroup1.first; itr != spellGroup1.second ; ++itr)
+ for (SpellSpellGroupMap::const_iterator itr = spellGroup1.first; itr != spellGroup1.second ; ++itr)
{
if (IsSpellMemberOfSpellGroup(spellid_2, itr->second))
{
bool add = true;
SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(itr->second);
- for ( SpellGroupSpellMap::const_iterator itr2 = groupSpell.first; itr2 != groupSpell.second ; ++itr2)
+ for (SpellGroupSpellMap::const_iterator itr2 = groupSpell.first; itr2 != groupSpell.second ; ++itr2)
{
if (itr2->second < 0)
{
@@ -981,17 +981,17 @@ class SpellMgr
SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const
{
SpellProcEventMap::const_iterator itr = mSpellProcEventMap.find(spellId);
- if ( itr != mSpellProcEventMap.end( ) )
+ if (itr != mSpellProcEventMap.end())
return &itr->second;
return NULL;
}
- bool IsSpellProcEventCanTriggeredBy( SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
+ bool IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
SpellEnchantProcEntry const* GetSpellEnchantProcEvent(uint32 enchId) const
{
SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
- if ( itr != mSpellEnchantProcEventMap.end( ) )
+ if (itr != mSpellEnchantProcEventMap.end())
return &itr->second;
return NULL;
}
@@ -1001,13 +1001,13 @@ class SpellMgr
{
// Lookup data
SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId);
- if ( itr != mSpellBonusMap.end( ) )
+ if (itr != mSpellBonusMap.end())
return &itr->second;
// Not found, try lookup for 1 spell rank if exist
if (uint32 rank_1 = GetFirstSpellInChain(spellId))
{
SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1);
- if ( itr2 != mSpellBonusMap.end( ) )
+ if (itr2 != mSpellBonusMap.end())
return &itr2->second;
}
return NULL;
@@ -1016,8 +1016,8 @@ class SpellMgr
// Spell target coordinates
SpellTargetPosition const* GetSpellTargetPosition(uint32 spell_id) const
{
- SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find( spell_id );
- if ( itr != mSpellTargetPositions.end( ) )
+ SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find(spell_id);
+ if (itr != mSpellTargetPositions.end())
return &itr->second;
return NULL;
}