diff options
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r-- | src/game/StatSystem.cpp | 32 |
1 files changed, 2 insertions, 30 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index b662769b77f..56bde0e5442 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -151,7 +151,6 @@ bool Player::UpdateAllStats() UpdateAllSpellCritChances(); UpdateDefenseBonusesMod(); UpdateShieldBlockValue(); - UpdateArmorPenetration(); UpdateSpellDamageAndHealingBonus(); UpdateManaRegen(); UpdateExpertise(BASE_ATTACK); @@ -626,13 +625,13 @@ void Player::UpdateSpellCritChance(uint32 school) // Store crit value SetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + school, crit); } -/* + void Player::UpdateArmorPenetration(int32 amount) { // Store Rating Value SetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_ARMOR_PENETRATION, amount); } -*/ + void Player::UpdateMeleeHitChances() { m_modMeleeHitChance = GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE); @@ -688,33 +687,6 @@ void Player::UpdateExpertise(WeaponAttackType attack) } } -void Player::UpdateArmorPenetration() -{ - m_armorPenetrationPct = GetRatingBonusValue(CR_ARMOR_PENETRATION); - - AuraEffectList const& armorAuras = GetAurasByType(SPELL_AURA_MOD_TARGET_ARMOR_PCT); - for(AuraEffectList::const_iterator itr = armorAuras.begin(); itr != armorAuras.end(); ++itr) - { - // affects all weapons - if((*itr)->GetSpellProto()->EquippedItemClass == -1) - { - m_armorPenetrationPct += (*itr)->GetAmount(); - continue; - } - - // dependent on weapon class - for(uint8 i = 0; i < MAX_ATTACK; ++i) - { - Item *weapon = GetWeaponForAttack(WeaponAttackType(i)); - if(weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellProto())) - { - m_armorPenetrationPct += (*itr)->GetAmount(); - break; - } - } - } -} - void Player::ApplyManaRegenBonus(int32 amount, bool apply) { m_baseManaRegen+= apply ? amount : -amount; |