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path: root/src/game/TemporarySummon.cpp
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Diffstat (limited to 'src/game/TemporarySummon.cpp')
-rw-r--r--src/game/TemporarySummon.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index c60e0119821..2badcf902b8 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -173,50 +173,50 @@ void TempSummon::InitStats(uint32 duration)
m_timer = duration;
m_lifetime = duration;
- if(m_type == TEMPSUMMON_MANUAL_DESPAWN)
+ if (m_type == TEMPSUMMON_MANUAL_DESPAWN)
m_type = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
Unit *owner = GetSummoner();
- if(owner && isTrigger() && m_spells[0])
+ if (owner && isTrigger() && m_spells[0])
{
setFaction(owner->getFaction());
SetLevel(owner->getLevel());
- if(owner->GetTypeId() == TYPEID_PLAYER)
+ if (owner->GetTypeId() == TYPEID_PLAYER)
m_ControlledByPlayer = true;
}
- if(!m_Properties)
+ if (!m_Properties)
return;
- if(owner)
+ if (owner)
{
- if(uint32 slot = m_Properties->Slot)
+ if (uint32 slot = m_Properties->Slot)
{
- if(owner->m_SummonSlot[slot] && owner->m_SummonSlot[slot] != GetGUID())
+ if (owner->m_SummonSlot[slot] && owner->m_SummonSlot[slot] != GetGUID())
{
Creature *oldSummon = GetMap()->GetCreature(owner->m_SummonSlot[slot]);
- if(oldSummon && oldSummon->isSummon())
+ if (oldSummon && oldSummon->isSummon())
oldSummon->ToTempSummon()->UnSummon();
}
owner->m_SummonSlot[slot] = GetGUID();
}
}
- if(m_Properties->Faction)
+ if (m_Properties->Faction)
setFaction(m_Properties->Faction);
- else if(IsVehicle()) // properties should be vehicle
+ else if (IsVehicle()) // properties should be vehicle
setFaction(owner->getFaction());
}
void TempSummon::InitSummon()
{
Unit* owner = GetSummoner();
- if(owner)
+ if (owner)
{
- if(owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
+ if (owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
owner->ToCreature()->AI()->JustSummoned(this);
- if(IsAIEnabled)
+ if (IsAIEnabled)
AI()->IsSummonedBy(owner);
}
}
@@ -229,7 +229,7 @@ void TempSummon::SetTempSummonType(TempSummonType type)
void TempSummon::UnSummon()
{
//assert(!isPet());
- if(isPet())
+ if (isPet())
{
((Pet*)this)->Remove(PET_SAVE_NOT_IN_SLOT);
assert(!IsInWorld());
@@ -237,7 +237,7 @@ void TempSummon::UnSummon()
}
Unit* owner = GetSummoner();
- if(owner && owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
+ if (owner && owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
owner->ToCreature()->AI()->SummonedCreatureDespawn(this);
AddObjectToRemoveList();
@@ -245,22 +245,22 @@ void TempSummon::UnSummon()
void TempSummon::RemoveFromWorld()
{
- if(!IsInWorld())
+ if (!IsInWorld())
return;
- if(m_Properties)
+ if (m_Properties)
{
- if(uint32 slot = m_Properties->Slot)
+ if (uint32 slot = m_Properties->Slot)
{
- if(Unit* owner = GetSummoner())
+ if (Unit* owner = GetSummoner())
{
- if(owner->m_SummonSlot[slot] = GetGUID())
+ if (owner->m_SummonSlot[slot] = GetGUID())
owner->m_SummonSlot[slot] = 0;
}
}
}
- //if(GetOwnerGUID())
+ //if (GetOwnerGUID())
// sLog.outError("Unit %u has owner guid when removed from world", GetEntry());
Creature::RemoveFromWorld();
@@ -292,7 +292,7 @@ void Minion::InitStats(uint32 duration)
void Minion::RemoveFromWorld()
{
- if(!IsInWorld())
+ if (!IsInWorld())
return;
m_owner->SetMinion(this, false);
@@ -321,7 +321,7 @@ void Guardian::InitStats(uint32 duration)
InitStatsForLevel(m_owner->getLevel());
- if(m_owner->GetTypeId() == TYPEID_PLAYER && HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
+ if (m_owner->GetTypeId() == TYPEID_PLAYER && HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
m_charmInfo->InitCharmCreateSpells();
SetReactState(REACT_AGGRESSIVE);
@@ -331,7 +331,7 @@ void Guardian::InitSummon()
{
TempSummon::InitSummon();
- if(m_owner->GetTypeId() == TYPEID_PLAYER
+ if (m_owner->GetTypeId() == TYPEID_PLAYER
&& m_owner->GetMinionGUID() == GetGUID()
&& !m_owner->GetCharmGUID())
m_owner->ToPlayer()->CharmSpellInitialize();
@@ -362,9 +362,9 @@ void Puppet::Update(uint32 time)
{
Minion::Update(time);
//check if caster is channelling?
- if(IsInWorld())
+ if (IsInWorld())
{
- if(!isAlive())
+ if (!isAlive())
{
UnSummon();
// TODO: why long distance .die does not remove it
@@ -374,7 +374,7 @@ void Puppet::Update(uint32 time)
void Puppet::RemoveFromWorld()
{
- if(!IsInWorld())
+ if (!IsInWorld())
return;
RemoveCharmedBy(NULL);