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-rw-r--r--src/game/Totem.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 335c8e6df13..7be3ffbd635 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -178,18 +178,18 @@ void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto)
m_type = TOTEM_STATUE; //Jewelery statue
}
-bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo)
+bool Totem::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const
{
-/* for (int i=0;i<3;i++)
+ // TODO: possibly all negative auras immuned?
+ switch(spellInfo->EffectApplyAuraName[index])
{
- switch(spellInfo->EffectApplyAuraName[i])
- {
- case SPELL_AURA_PERIODIC_DAMAGE:
- case SPELL_AURA_PERIODIC_LEECH:
- return true;
- default:
- continue;
- }
- }*/
- return Creature::IsImmunedToSpell(spellInfo);
+ case SPELL_AURA_PERIODIC_DAMAGE:
+ case SPELL_AURA_PERIODIC_LEECH:
+ case SPELL_AURA_MOD_FEAR:
+ case SPELL_AURA_TRANSFORM:
+ return true;
+ default:
+ break;
+ }
+ return Creature::IsImmunedToSpellEffect(spellInfo, index);
}