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path: root/src/game/Totem.cpp
AgeCommit message (Expand)Author
2010-06-05Move core/realm files to new subdirectoryclick
2010-04-07Code Style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-03-07Added new type-safe cast functions.raczman
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-01-20Allow spells with effect mechanic to allow apply other effects when effect wi...thenecromancer
2010-01-16Updated copyright for new year.n0n4m3
2010-01-13Allow state/effect immunities ignore whole spell when one effect is immunedthenecromancer
2010-01-05Fixed previous commit. Now elemental is despawned when totem is replaced.Astellar
2010-01-05Fixed Issue 10. Now summoned elemental is correctly despawned.Astellar
2009-12-17Update Spell code for 322a. Part 1n0n4m3
2009-12-14* Add support for proper team model IDs for totems.Brian
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-22*Hacky fix to Grounding Totem by Themris (better than no fix at all, and very...maximius
2009-09-14*[8480] Provided real-time update for guidl ranks rights.maximius
2009-09-14*Stoneclaw Totem & Glyph of Stoneclaw Totem by Themris and thenecromancermaximius
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
2009-07-05*Allow totems to cast spell2 from DB instantnly when put downthenecromancer
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
2009-06-13[7995] Check display id correctness for creature and gameobjects. Author: Vla...megamage
2009-05-06*Update summon system.megamage
2009-05-03*Searing totem is no longer kamikazeQAston
2009-05-03*Clean up summon code.megamage
2009-05-02*Update summon system.megamage
2009-04-28*Fix a bug that totem cannot be summoned.megamage
2009-04-27*Some update of summon effect code.megamage
2009-04-19*Fix a bug that pet/charmed cannot AOE neutral creatures.megamage
2009-04-17*Merge.megamage
2009-04-16*Better names for var Modelid.Anubisss
2009-03-31*Try to fix crash.megamage
2009-03-27*Fix some bugs of pet.megamage
2009-03-20*More work on summon system.megamage
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-18*Update to Mangos 7111.megamage
2009-01-04*Mangos [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDam...megamage
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
2008-11-23*Fix a bug in 307. Only the trigger effect should be applied but not the whol...megamage
2008-11-23*Do not let totems immune to DOT.megamage
2008-11-20*Add m_isAggressive. Only aggressive creatures will call AttackStart and Move...megamage