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-rw-r--r--src/game/TotemAI.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/TotemAI.cpp b/src/game/TotemAI.cpp
index f68d26df49d..7b99a8f0358 100644
--- a/src/game/TotemAI.cpp
+++ b/src/game/TotemAI.cpp
@@ -122,4 +122,13 @@ TotemAI::IsVisible(Unit *) const
void
TotemAI::AttackStart(Unit *)
{
+ // Sentry totem sends ping on attack
+ if (i_totem.GetEntry() == SENTRY_TOTEM_ENTRY && i_totem.GetOwner()->GetTypeId() == TYPEID_PLAYER)
+ {
+ WorldPacket data(MSG_MINIMAP_PING, (8+4+4));
+ data << i_totem.GetGUID();
+ data << i_totem.GetPositionX();
+ data << i_totem.GetPositionY();
+ ((Player*)i_totem.GetOwner())->GetSession()->SendPacket(&data);
+ }
}