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Diffstat (limited to 'src/game/TotemAI.h')
-rw-r--r-- | src/game/TotemAI.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/game/TotemAI.h b/src/game/TotemAI.h new file mode 100644 index 00000000000..e113ac441a1 --- /dev/null +++ b/src/game/TotemAI.h @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_TOTEMAI_H +#define MANGOS_TOTEMAI_H + +#include "CreatureAI.h" +#include "Timer.h" + +class Creature; +class Totem; + +class MANGOS_DLL_DECL TotemAI : public CreatureAI +{ + public: + + TotemAI(Creature &c); + + void MoveInLineOfSight(Unit *); + void AttackStart(Unit *); + void EnterEvadeMode(); + bool IsVisible(Unit *) const; + + void UpdateAI(const uint32); + static int Permissible(const Creature *); + + private: + Totem &i_totem; + uint64 i_victimGuid; +}; +#endif |