diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 65689a71e84..e2c5c9944ac 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1364,7 +1364,7 @@ void Unit::CalculateMeleeDamage(Unit *pVictim, uint32 damage, CalcDamageInfo *da } // Physical Immune check - if(damageInfo->target->IsImmunedToDamage(SpellSchoolMask(damageInfo->damageSchoolMask),true)) + if(damageInfo->target->IsImmunedToDamage(SpellSchoolMask(damageInfo->damageSchoolMask))) { damageInfo->HitInfo |= HITINFO_NORMALSWING; damageInfo->TargetState = VICTIMSTATE_IS_IMMUNE; @@ -2529,7 +2529,7 @@ SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool return SPELL_MISS_NONE; // Check for immune (use charges) - if (pVictim->IsImmunedToSpell(spell,true)) + if (pVictim->IsImmunedToSpell(spell)) return SPELL_MISS_IMMUNE; // All positive spells can`t miss @@ -2539,7 +2539,7 @@ SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool return SPELL_MISS_NONE; // Check for immune (use charges) - if (pVictim->IsImmunedToDamage(GetSpellSchoolMask(spell),true)) + if (pVictim->IsImmunedToDamage(GetSpellSchoolMask(spell))) return SPELL_MISS_IMMUNE; if(this == pVictim) @@ -7857,7 +7857,7 @@ int32 Unit::SpellBaseHealingBonusForVictim(SpellSchoolMask schoolMask, Unit *pVi return AdvertisedBenefit; } -bool Unit::IsImmunedToDamage(SpellSchoolMask shoolMask, bool useCharges) +bool Unit::IsImmunedToDamage(SpellSchoolMask shoolMask) { //If m_immuneToSchool type contain this school type, IMMUNE damage. SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL]; @@ -7874,7 +7874,7 @@ bool Unit::IsImmunedToDamage(SpellSchoolMask shoolMask, bool useCharges) return false; } -bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges) +bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo) { if (!spellInfo) return false; |