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-rw-r--r--src/game/Unit.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 4f97861c9a1..fabc476e8ff 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -14314,7 +14314,11 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
// In most cases req get honor or XP from kill
if (EventProcFlag & PROC_FLAG_KILL && GetTypeId() == TYPEID_PLAYER)
{
- bool allow = this->ToPlayer()->isHonorOrXPTarget(pVictim);
+ bool allow = false;
+
+ if (pVictim)
+ allow = ToPlayer()->isHonorOrXPTarget(pVictim);
+
// Shadow Word: Death - can trigger from every kill
if (aura->GetId() == 32409)
allow = true;