diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 752248d7b26..86811c52a66 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5467,6 +5467,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu // Seed of Corruption if (dummySpell->SpellFamilyFlags & 0x0000001000000000LL) { + if(procSpell && procSpell->Id == 27285) + return false; Modifier* mod = triggeredByAura->GetModifier(); // if damage is more than need or target die from damage deal finish spell if( mod->m_amount <= damage || GetHealth() <= damage ) |