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-rw-r--r--src/game/Unit.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3fed7edc22e..8427c22b677 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5085,7 +5085,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, SpellEntry const *dummySpell, uint
RemoveAurasDueToSpell(triggeredByAura->GetId());
// Cast finish spell (triggeredByAura already not exist!)
- CastSpell(this, 27285, true, castItem, NULL, casterGuid);
+ if(Unit* caster = GetUnit(*this, casterGuid))
+ caster->CastSpell(this, 27285, true, castItem);
return true; // no hidden cooldown
}
@@ -5107,7 +5108,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, SpellEntry const *dummySpell, uint
RemoveAurasDueToSpell(triggeredByAura->GetId());
// Cast finish spell (triggeredByAura already not exist!)
- CastSpell(this, 32865, true, castItem, NULL, casterGuid);
+ if(Unit* caster = GetUnit(*this, casterGuid))
+ caster->CastSpell(this, 32865, true, castItem);
return true; // no hidden cooldown
}
// Damage counting