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-rw-r--r--src/game/Unit.cpp41
1 files changed, 8 insertions, 33 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d6abba40659..75c958229a2 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6920,21 +6920,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 50526;
break;
}
- // Death Strike healing effect
- if (dummySpell->Id == 45469)
- {
- if (!pVictim)
- return false;
- basepoints0=pVictim->GetDiseasesByCaster(GetGUID()) * GetMaxHealth()* procSpell->DmgMultiplier[0] / 100.0f;
- // Do not heal when no diseases on target
- if (!basepoints0)
- return true;
- // Improved Death Strike
- if (AuraEffect const * aurEff = GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2751, 0))
- basepoints0 = basepoints0 * (CalculateSpellDamage(aurEff->GetSpellProto(), 2, aurEff->GetSpellProto()->EffectBasePoints[2], this) + 100.0f) / 100.0f;
- triggered_spell_id = 45470;
- break;
- }
// Sudden Doom
if (dummySpell->SpellIconID == 1939 && GetTypeId() == TYPEID_PLAYER)
{
@@ -7613,9 +7598,9 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
// stacking
CastSpell(this, 37658, true, NULL, triggeredByAura);
- AuraEffect * dummy = GetDummyAura(37658);
+ Aura * dummy = GetAura(37658);
// release at 3 aura in stack (cont contain in basepoint of trigger aura)
- if(!dummy || dummy->GetParentAura()->GetStackAmount() < triggerAmount)
+ if(!dummy || dummy->GetStackAmount() < triggerAmount)
return false;
RemoveAurasDueToSpell(37658);
@@ -7631,9 +7616,9 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
CastSpell(this, 54842, true, NULL, triggeredByAura);
// counting
- AuraEffect * dummy = GetDummyAura(54842);
+ Aura * dummy = GetAura(54842);
// release at 3 aura in stack (cont contain in basepoint of trigger aura)
- if(!dummy || dummy->GetParentAura()->GetStackAmount() < triggerAmount)
+ if(!dummy || dummy->GetStackAmount() < triggerAmount)
return false;
RemoveAurasDueToSpell(54842);
@@ -7912,7 +7897,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
case 22959:
{
// Glyph of Improved Scorch
- if (AuraEffect * aurEff = GetDummyAura(56371))
+ if (AuraEffect * aurEff = GetAuraEffect(56371,0))
{
for (int32 count = aurEff->GetAmount();count>0;count--)
CastSpell(pVictim, 22959, true);
@@ -9478,7 +9463,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
if (spellProto->SpellFamilyFlags[0] & 0x800000)
{
// Increase Mind Flay damage
- if (AuraEffect * aurEff = GetDummyAura(55687))
+ if (AuraEffect * aurEff = GetAuraEffect(55687, 0))
// if Shadow Word: Pain present
if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0,0, GetGUID()))
DoneTotalMod *= (aurEff->GetAmount() + 100.0f) / 100.f;
@@ -9532,7 +9517,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
if (pVictim->GetTypeId() == TYPEID_PLAYER)
{
//Cheat Death
- if (AuraEffect *dummy = pVictim->GetDummyAura(45182))
+ if (AuraEffect *dummy = pVictim->GetAuraEffect(45182, 0))
{
float mod = -((Player*)pVictim)->GetRatingBonusValue(CR_CRIT_TAKEN_SPELL)*2*4;
if (mod < dummy->GetAmount())
@@ -9803,7 +9788,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
// Sacred Shield
if (spellProto->SpellFamilyFlags[0] & 0x40000000)
{
- AuraEffect const* aura = pVictim->GetDummyAura(58597);
+ AuraEffect const* aura = pVictim->GetAuraEffect(58597,1);
if (aura && aura->GetCasterGUID() == GetGUID())
crit_chance+=aura->GetAmount();
break;
@@ -13617,16 +13602,6 @@ float Unit::GetAPMultiplier(WeaponAttackType attType, bool normalized)
}
}
-AuraEffect* Unit::GetDummyAura( uint32 spell_id ) const
-{
- Unit::AuraEffectList const& mDummy = GetAurasByType(SPELL_AURA_DUMMY);
- for(Unit::AuraEffectList::const_iterator itr = mDummy.begin(); itr != mDummy.end(); ++itr)
- if ((*itr)->GetId() == spell_id)
- return *itr;
-
- return NULL;
-}
-
AuraEffect* Unit::GetAuraEffect(AuraType type, SpellFamilyNames name, uint32 iconId, uint8 effIndex) const
{
Unit::AuraEffectList const& mDummy = GetAurasByType(type);