diff options
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 17b9a6dce58..3647ee87fae 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13733,7 +13733,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)      // if talent known but not triggered (check priest class for speedup check)      bool SpiritOfRedemption = false; -    if(pVictim->GetTypeId()==TYPEID_PLAYER && pVictim->getClass()==CLASS_PRIEST ) +    if(pVictim->GetTypeId()==TYPEID_PLAYER && pVictim->getClass()==CLASS_PRIEST)      {          AuraEffectList const& vDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);          for(AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr)  | 
