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-rw-r--r--src/game/Unit.cpp50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 5effacc14a3..a29d19cb0c4 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3198,56 +3198,6 @@ void Unit::_DeleteAuras()
for (AuraList::iterator i = m_removedAuras.begin(); i != m_removedAuras.end();i = m_removedAuras.begin())
{
Aura * Aur = *i;
- SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
- // Statue unsummoned at aura delete
- Totem* statue = NULL;
- if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(Aur->GetSpellProto()))
- {
- Unit* caster = Aur->GetFormalCaster();
- if(caster && caster->isAlive())
- {
- // stop caster chanelling state
- if(caster->m_currentSpells[CURRENT_CHANNELED_SPELL])
- {
- // same spell
- if (AurSpellInfo == caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo
- //prevent recurential call
- && caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->getState() != SPELL_STATE_FINISHED)
- {
- if (caster==this || !IsAreaOfEffectSpell(AurSpellInfo))
- {
- // remove auras only for non-aoe spells or when chanelled aura is removed
- // because aoe spells don't require aura on target to continue
- caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->cancel();
- }
-
- if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE)
- statue = ((Totem*)caster);
- }
- }
-
- // Unsummon summon as possessed creatures on spell cancel
- if(caster->GetTypeId() == TYPEID_PLAYER)
- {
- for(int i = 0; i < 3; ++i)
- {
- if(AurSpellInfo->Effect[i] == SPELL_EFFECT_SUMMON)
- if(SummonPropertiesEntry const *SummonProperties = sSummonPropertiesStore.LookupEntry(AurSpellInfo->EffectMiscValueB[i]))
- if(SummonProperties->Category == SUMMON_CATEGORY_POSSESSED)
- {
- ((Player*)caster)->StopCastingCharm();
- break;
- }
- }
- }
- }
- }
- if(statue)
- {
- sLog.outDebug("Statue %d is unsummoned by aura %d delete from unit %d", statue->GetGUIDLow(), Aur->GetId(),GetGUIDLow());
- statue->UnSummon();
- }
-
sLog.outDebug("Aura %d is deleted from unit %d", Aur->GetId(), GetGUIDLow());
m_removedAuras.pop_front();
delete (Aur);