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-rw-r--r--src/game/Unit.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c454353955c..d30da0f1daa 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -93,7 +93,7 @@ static bool procPrepared = InitTriggerAuraData();
Unit::Unit()
: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
-, m_NotifyListPos(-1), m_Notified(false), IsAIEnabled(false), NeedChangeAI(false)
+, IsAIEnabled(false), NeedChangeAI(false)
, i_AI(NULL), i_disabledAI(NULL), m_removedAurasCount(0), m_vehicle(NULL), m_transport(NULL)
, m_ControlledByPlayer(false), m_procDeep(0), m_unitTypeMask(UNIT_MASK_NONE), m_vehicleKit(NULL)
, m_movedPlayer(NULL)
@@ -12773,9 +12773,6 @@ void Unit::AddToWorld()
if (!IsInWorld())
{
WorldObject::AddToWorld();
- m_Notified = false;
- assert(m_NotifyListPos < 0); //instance : crash
- //m_NotifyListPos = -1;
SetToNotify();
}
}
@@ -12803,9 +12800,6 @@ void Unit::RemoveFromWorld()
RemoveAreaAurasDueToLeaveWorld();
- if (m_NotifyListPos >= 0)
- GetMap()->RemoveUnitFromNotify(this);
-
if (GetCharmerGUID())
{
sLog.outCrash("Unit %u has charmer guid when removed from world", GetEntry());