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Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 709ec8619db..3e75a6409f0 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -91,7 +91,7 @@ static bool isNonTriggerAura[TOTAL_AURAS];
static bool procPrepared = InitTriggerAuraData();
Unit::Unit()
-: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
+: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostileRefManager(this)
, IsAIEnabled(false), NeedChangeAI(false)
, i_AI(NULL), i_disabledAI(NULL), m_removedAurasCount(0), m_vehicle(NULL), m_transport(NULL)
, m_ControlledByPlayer(false), m_procDeep(0), m_unitTypeMask(UNIT_MASK_NONE), m_vehicleKit(NULL)
@@ -246,7 +246,7 @@ void Unit::Update(uint32 p_time)
// Check UNIT_STAT_MELEE_ATTACKING or UNIT_STAT_CHASE (without UNIT_STAT_FOLLOW in this case) so pets can reach far away
// targets without stopping half way there and running off.
// These flags are reset after target dies or another command is given.
- if (m_HostilRefManager.isEmpty())
+ if (m_HostileRefManager.isEmpty())
{
// m_CombatTimer set at aura start and it will be freeze until aura removing
if (m_CombatTimer <= p_time)
@@ -11984,7 +11984,7 @@ void Unit::setDeathState(DeathState s)
{
CombatStop();
DeleteThreatList();
- getHostilRefManager().deleteReferences();
+ getHostileRefManager().deleteReferences();
ClearComboPointHolders(); // any combo points pointed to unit lost at it death
if (IsNonMeleeSpellCasted(false))
@@ -13108,7 +13108,7 @@ void Unit::CleanupsBeforeDelete(bool finalCleanup)
CombatStop();
ClearComboPointHolders();
DeleteThreatList();
- getHostilRefManager().setOnlineOfflineState(false);
+ getHostileRefManager().setOnlineOfflineState(false);
GetMotionMaster()->Clear(false); // remove different non-standard movement generators.
}
@@ -15075,7 +15075,7 @@ void Unit::RemoveCharmedBy(Unit *charmer)
CastStop();
CombatStop(); //TODO: CombatStop(true) may cause crash (interrupt spells)
- getHostilRefManager().deleteReferences();
+ getHostileRefManager().deleteReferences();
DeleteThreatList();
RestoreFaction();
GetMotionMaster()->InitDefault();
@@ -16103,8 +16103,8 @@ void Unit::SendThreatListUpdate()
WorldPacket data(SMSG_THREAT_UPDATE, 8 + count * 8);
data.append(GetPackGUID());
data << uint32(count);
- std::list<HostilReference*>& tlist = getThreatManager().getThreatList();
- for (std::list<HostilReference*>::const_iterator itr = tlist.begin(); itr != tlist.end(); ++itr)
+ std::list<HostileReference*>& tlist = getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::const_iterator itr = tlist.begin(); itr != tlist.end(); ++itr)
{
data.appendPackGUID((*itr)->getUnitGuid());
data << uint32((*itr)->getThreat());
@@ -16113,17 +16113,17 @@ void Unit::SendThreatListUpdate()
}
}
-void Unit::SendChangeCurrentVictimOpcode(HostilReference* pHostilReference)
+void Unit::SendChangeCurrentVictimOpcode(HostileReference* pHostileReference)
{
if (uint32 count = getThreatManager().getThreatList().size())
{
sLog.outDebug( "WORLD: Send SMSG_HIGHEST_THREAT_UPDATE Message" );
WorldPacket data(SMSG_HIGHEST_THREAT_UPDATE, 8 + 8 + count * 8);
data.append(GetPackGUID());
- data.appendPackGUID(pHostilReference->getUnitGuid());
+ data.appendPackGUID(pHostileReference->getUnitGuid());
data << uint32(count);
- std::list<HostilReference*>& tlist = getThreatManager().getThreatList();
- for (std::list<HostilReference*>::const_iterator itr = tlist.begin(); itr != tlist.end(); ++itr)
+ std::list<HostileReference*>& tlist = getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::const_iterator itr = tlist.begin(); itr != tlist.end(); ++itr)
{
data.appendPackGUID((*itr)->getUnitGuid());
data << uint32((*itr)->getThreat());
@@ -16140,12 +16140,12 @@ void Unit::SendClearThreatListOpcode()
SendMessageToSet(&data, false);
}
-void Unit::SendRemoveFromThreatListOpcode(HostilReference* pHostilReference)
+void Unit::SendRemoveFromThreatListOpcode(HostileReference* pHostileReference)
{
sLog.outDebug( "WORLD: Send SMSG_THREAT_REMOVE Message" );
WorldPacket data(SMSG_THREAT_REMOVE, 8 + 8);
data.append(GetPackGUID());
- data.appendPackGUID(pHostilReference->getUnitGuid());
+ data.appendPackGUID(pHostileReference->getUnitGuid());
SendMessageToSet(&data, false);
}
@@ -16208,7 +16208,7 @@ void Unit::StopAttackFaction(uint32 faction_id)
++itr;
}
- getHostilRefManager().deleteReferencesForFaction(faction_id);
+ getHostileRefManager().deleteReferencesForFaction(faction_id);
for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
(*itr)->StopAttackFaction(faction_id);