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Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 458fb466cef..3142e742dcf 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -289,6 +289,8 @@ void Unit::SendMonsterStop()
data << getMSTime();
data << uint8(1);
SendMessageToSet(&data, true);
+
+ clearUnitState(UNIT_STAT_MOVE);
}
void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 Time, Player* player)
@@ -310,6 +312,8 @@ void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 T
player->GetSession()->SendPacket(&data);
else
SendMessageToSet( &data, true );
+
+ addUnitState(UNIT_STAT_MOVE);
}
void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 MoveFlags, uint32 time, float speedZ, Player *player)
@@ -399,6 +403,8 @@ void Unit::SendMonsterMoveByPath(Path const& path, uint32 start, uint32 end)
data << uint32( pathSize );
data.append( (char*)path.GetNodes(start), pathSize * 4 * 3 );
SendMessageToSet(&data, true);
+
+ addUnitState(UNIT_STAT_MOVE);
}
void Unit::resetAttackTimer(WeaponAttackType type)
@@ -11533,7 +11539,7 @@ void CharmInfo::InitCharmCreateSpells()
if(!spellInfo) onlyselfcast = false;
for(uint32 i = 0;i<3 && onlyselfcast;++i) //non existent spell will not make any problems as onlyselfcast would be false -> break right away
{
- if(spellInfo->EffectImplicitTargetA[i] != TARGET_SELF && spellInfo->EffectImplicitTargetA[i] != 0)
+ if(spellInfo->EffectImplicitTargetA[i] != TARGET_UNIT_CASTER && spellInfo->EffectImplicitTargetA[i] != 0)
onlyselfcast = false;
}